Ogrish's beta test page

This is dedicated to all the mods the community wants to share!
Patches only people. No Map files.
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Ogrish
Posts: 1512
Joined: Wed Dec 12, 2007 2:56 am

Ogrish's beta test page

Post by Ogrish »

So i was thinking ive got to many pages of unfinished, and/or untested mods,
And i have several mods near completion, but not ready for final release.
So ill try to use this page to organize some of it.

Most of my mods are incomplete, your advice may help me to finish them, thanx for your time.

AIRRAID (Beta) http://www.filefront.com/17651888/AirRa ... ).serenity

Coastal Hwy (Beta) http://www.filefront.com/17651915/coastal Hwy 90% done.serenity

http://www.filefront.com/17662572/Area 51.serenity

http://www.filefront.com/17662588/Desert ghost town SLC.serenity

http://www.filefront.com/17662605/The Arena.serenity

More to come...
Last edited by Ogrish on Fri Dec 17, 2010 10:23 pm, edited 1 time in total.
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Click16
Posts: 1941
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Ogrish's beta test page

Post by Click16 »

I downloaded and played Coastal Hwy and well, It was a nice large map, it just needs a bit more collision and some shader work.
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Ogrish
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Joined: Wed Dec 12, 2007 2:56 am

Re: Ogrish's beta test page

Post by Ogrish »

I did have collision done, but that map is broken so i had to go to a back up, ill finish it when i have some time, thanx for the input.
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CaptainPoopface
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Re: Ogrish's beta test page

Post by CaptainPoopface »

Sorry I'm late to the party. I get "file not found errors" on all of these links. Can you re-upload?
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Ogrish
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Re: Ogrish's beta test page

Post by Ogrish »

I was bored so i made a burial mounds mod, its still a work in progress.

I was able to get to this point with no restarts using Entity 2.1.7 newer versions kill maps for me.

Anyways i dont have a name for it yet, its a forest type mod on top of burial mounds, with thick fog.
Ill prolly tinker with it someore and maybe do some different rifles.
The green fog will prolly change too.

To me it looks a little like Ghost recon. http://www.megaupload.com/?d=D8MVA2CK

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eMoneyGraphix
Posts: 54
Joined: Fri Aug 12, 2011 5:22 pm

Re: Ogrish's beta test page

Post by eMoneyGraphix »

It's looking good I like the foresty feel that you got going. Should be an awesome mod once it's done.
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Ogrish
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Re: Ogrish's beta test page

Post by Ogrish »

please test this, my xbox is down.

http://www.sendspace.com/file/gu3khx
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Ogrish
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Joined: Wed Dec 12, 2007 2:56 am

Re: Ogrish's beta test page

Post by Ogrish »

So i just picked this up recently and made some new edits, like fog color and what not.
Mostly to have something to occupy my mind, my xbox is packed away somewhere prolly needing to be rebuilt anyway.
So could somone just test it please, and tell me if it works, and what you think.
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bumlove
Posts: 524
Joined: Tue Dec 11, 2007 8:10 am
Location: England I'm not British, I'm English

Re: Ogrish's beta test page

Post by bumlove »

Shot (libary login no swearing :oops: ) I missed this first time round, I can get at a xbox over this weekend (at a friends as a media centre) (all my stuff is packed up in a storage box) What do you want testing? (SLC might be tricky) 1 xbox testing will be no problem, looks good I can't wait to try it
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Ogrish
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Re: Ogrish's beta test page

Post by Ogrish »

Well hopefully the map loads, and the trees all have collision.

I had to remake this map a couple times, from some broken custon tags i was trying to use.
I dont think theres any broke in this version, but most tags are untouched in this one as well.
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bumlove
Posts: 524
Joined: Tue Dec 11, 2007 8:10 am
Location: England I'm not British, I'm English

Re: Ogrish's beta test page

Post by bumlove »

Many appologies I haven't done the test as of yet, I'll be DL'ing tonite and hopefully can give it a test this evening, I'll let you know tommorow

Download error.... Download expired can you re-up?
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