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Re: Halo 2 Multiplayer Beta

PostPosted: Sun Apr 22, 2012 10:32 am
by supersniper
so no lockout.map? also thanks for the release :)

Re: Halo 2 Multiplayer Beta

PostPosted: Sun Apr 22, 2012 4:55 pm
by XZodia
It just occurred to me that this was the sort of thing that needed stickying...

Re: Halo 2 Multiplayer Beta

PostPosted: Sun Apr 22, 2012 6:33 pm
by Click16
Thanks for that Xzodia.

Re: Halo 2 Multiplayer Beta

PostPosted: Mon May 28, 2012 2:04 am
by supersniper
I've found a lockout map for the beta clicky but i think it's modded because there's a mongoose in the green room and the desintegrator on the top middle.

Re: Halo 2 Multiplayer Beta

PostPosted: Mon May 28, 2012 2:34 am
by Click16
supersniper wrote:I've found a lockout map for the beta clicky but i think it's modded because there's a mongoose in the green room and the desintegrator on the top middle.


That's fine, Contact me on AIM soon, and I will see what can be done to revert it.

Re: Halo 2 Multiplayer Beta

PostPosted: Mon May 28, 2012 2:52 am
by supersniper
Also I found a weird midship map that is basically a box map and basing off this youtube video it's the box_multiplayer.map

I can send you both of them if you'd like on aim.

my aim is supersniperss

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 7:03 pm
by Click16
Upgraded the Halo 2 Scenario Launcher, made it more flexible. Added Lockout!

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 7:54 pm
by XZodia
I'm having a bit of a null day so I'm gonna load this up =)
I've never play the beta before, should be fun
Also, it makes for a good stress test of Yelo Neighborhood lol

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 8:02 pm
by DarkShallFall
Makes sure you keep that box hooked up for future stuff. I want some xbc/kai fun.

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 8:08 pm
by XZodia
That depends how soon your talking, its out till the end of June but after that I wont be able to use it till August.
I'd be up for some xbc just now actually.

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 9:14 pm
by XZodia
Well that was fun, it was cool seeing all the small differences that only someone who really knows the game would notice...
I had a go with the mongoose, flamethrower and disintegrator, they were all terrible lol
Also, good job on Nova btw click.

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Jun 01, 2012 11:38 pm
by Click16
XZodia wrote:Well that was fun, it was cool seeing all the small differences that only someone who really knows the game would notice...
I had a go with the mongoose, flamethrower and disintegrator, they were all terrible lol
Also, good job on Nova btw click.


Thanks. I do like the mongoose model. The flamethrower is crap, but the disintegrator was obviously replaced by sentinel beam for range.

Re: Halo 2 Multiplayer Beta

PostPosted: Sat Jun 02, 2012 12:47 am
by CaptainPoopface
What does the disintegrator do? The sentinel beam wasn't very popular in multiplayer, from what I recall. A shorter range, more powerful sentinel beam might be decent though.

Re: Halo 2 Multiplayer Beta

PostPosted: Sat Jun 02, 2012 2:39 am
by Click16
CaptainPoopface wrote:What does the disintegrator do? The sentinel beam wasn't very popular in multiplayer, from what I recall. A shorter range, more powerful sentinel beam might be decent though.


Almost exactly like that. You should give the beta a try.

Re: Halo 2 Multiplayer Beta

PostPosted: Sat Jun 02, 2012 5:26 am
by supersniper
Yes Nova is amazing, was fun modding the maps (: Also we need to patch the mainmenu because I cannot seem to get the custom loader you made to work.

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Feb 01, 2013 12:57 am
by BrAlZy
Hi Click,

You may remember me from an earlier post and I got a new Xbox. I can now play the Halo 2 Beta and let me tell you, it sure is fun. I have three questions, however.

1. How do you play on Lockout?
2. Did you ever get box_multiplayer.map from supersniper?
3. How do you change the blank text under beta build? (Tried your instructions, wouldn't start the game)

If you can't answer one, don't worry about it. Thanks!

-BrAlZy

Re: Halo 2 Multiplayer Beta

PostPosted: Fri Feb 01, 2013 3:40 am
by Click16
BrAlZy wrote:Hi Click,

You may remember me from an earlier post and I got a new Xbox. I can now play the Halo 2 Beta and let me tell you, it sure is fun. I have three questions, however.

1. How do you play on Lockout?
2. Did you ever get box_multiplayer.map from supersniper?
3. How do you change the blank text under beta build? (Tried your instructions, wouldn't start the game)

If you can't answer one, don't worry about it. Thanks!

-BrAlZy


To play on lockout, rename it to a different map name, force load it with debug, or wait for me to setup a mainmenu mod. That box multiplayer map is a renamed shared map. The text is at a certain point in the XBE, it can be changed with a Hex editor. I'll get the Address for you... Its at 0x4E8E1C (go to that offset in hex) the name is 13 characters long, fill the remaining with spaces.

Re: Halo 2 Multiplayer Beta

PostPosted: Sat Feb 02, 2013 10:26 pm
by BrAlZy
Hi Click,

Everything you said in the last reply worked and I appreciate that. However I have one more question. Do you know how to change the name of a map in the main menu? I saw it in a video once and I'm asking you because you seem to have a lot of knowledge about the Halo 2 Beta. If you know the answer, that would be great!

-BrAlZy

Re: Halo 2 Multiplayer Beta

PostPosted: Sat Feb 02, 2013 10:38 pm
by Click16
BrAlZy wrote:Hi Click,

Everything you said in the last reply worked and I appreciate that. However I have one more question. Do you know how to change the name of a map in the main menu? I saw it in a video once and I'm asking you because you seem to have a lot of knowledge about the Halo 2 Beta. If you know the answer, that would be great!

-BrAlZy


It would be done the same way as you would with Halo 2 Retail (at least I think there is). There is a tag block int the Scnr tag that will control the maps that appear in the main menu. The names, descriptions can all be edited with a Meta editor, given it has correct plugins. I haven't worked on Halo 2 Beta plugins in a while, but if anyone wants to help you're welcome to.

Re: Halo 2 Multiplayer Beta

PostPosted: Mon Nov 11, 2013 4:04 pm
by Dragonfire
Is this something like Halo 3volved?

Re: Halo 2 Multiplayer Beta

PostPosted: Tue Nov 12, 2013 6:40 pm
by Click16
No this is the beta that has been private for a long time.

Re: Halo 2 Multiplayer Beta

PostPosted: Sun Jul 30, 2017 9:34 am
by supersniper
Hey guys, wanted to redownload this but all the links are gone :/ Also did you ever revert those changes to lockout click?

Re: Halo 2 Multiplayer Beta

PostPosted: Mon Jul 31, 2017 2:26 am
by Click16
I could try to fix the links, and I'll check the lockout changes