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~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 1:52 am
by XZodia
~ The Temple ~

Features
  • Brand New Map
  • A Real BSP
  • Fully Functional AI
  • Respawning AI
  • Fully Implemented Objective Gametypes
  • Working Team Spawns
  • Working Scoreboard
Download: http://www.mediafire.com/download/x9fbb ... XZodia.zip
Instructions and a specially developed trainer are included in the download.

Important Note
If you play this with the normal Yelo trainer, team scoring will not work.
For competitive play, use the specially developed trainer which has been included in the download.

Screenshots
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Download: http://www.mediafire.com/download/x9fbb ... XZodia.zip
Instructions and a specially developed trainer are included in the download.

Credits
XBox7887 for AI in Multiplayer Trainer.
Everyone at RemnantMods.com for being Awesome.
TroyMac1ure for Entity.

Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 5:35 am
by DoorM4n
I LOVED just seeing how you formatted your post!! :lol: It feels so right. :P (as opposed to your mombasa thread :lol: )

This looks so sick! We gotta play! And you have a custom AI in MP trainer...I'll be adding that to my collection.

Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 8:26 am
by neodos
Awesome! can't wait to play this with you guys online! :mrgreen:

Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 12:09 pm
by CaptainPoopface
YEAH! I love the mutiny between the grunts and the prophet! I trust the elites get into the foray as well. Do off host players also need to be running the trainer? I take it you had to runtime-patch the xbe to get the objectives working, if there is a custom trainer.

Thank you for all your hard work on this. It's one of the SP maps that was built for a showdown, so I think it will play well. There is another part of this same bsp (where you take the gondola from) that is also a great ready-to-go multiplayer map, that would always crash because of loading scripts. I hope to just move player spawns and play there too sometime.

When can we get a Remnant game day going?

Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 1:52 pm
by XZodia
If everyone keeps RemnantChat open on their computer, we can arrange a game =)
Make sure your XBox and XBC is working!

The problem with the objectives was that Yelo disables the scoreboard as an anti-cheating measure...
This is of course rather redundant now, unfortunately Xbox7887 didn't have the full source for Yelo so he put together a stripped down version which just enables AI, disables the updates and disables the checksum.

It occurred to me, that I had no screenshots of the objectives...

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Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 3:00 pm
by DoorM4n
OMG!! It would be so cool to play CTF with a squad of marines and a squad of elites guarding the flag. Even oddball would be an awesome game too.

Re: ~ The Temple ~ by XZodia

Posted: Wed Aug 06, 2014 4:13 pm
by xXF3RcHoXx
DoorM4n wrote:OMG!! It would be so cool to play CTF with a squad of marines and a squad of elites guarding the flag. Even oddball would be an awesome game too.
I always dreamed to play objetives with AI xD even if they wouldn't pick up the flag/ball

Btw, DoorM4n, I replied to your PM's, sorry for taking too long

Re: ~ The Temple ~ by XZodia

Posted: Mon Aug 18, 2014 2:00 am
by CaptainPoopface
Is player visibility to the AI controlled by script, or is it the actual active camo opacity, i.e., visual appearance? For KOTH, I like to have full camo on the hill, but there's no point if the AI will just light you up anyway. Also wondering about emulating arbiter camo with jpt, or if that would be fruitless.

Re: ~ The Temple ~ by XZodia

Posted: Mon Aug 18, 2014 3:35 pm
by XZodia
Active camo works correctly with AI, if your invisible they cant see you.

Re: ~ The Temple ~ by XZodia

Posted: Sun Aug 31, 2014 8:56 pm
by CaptainPoopface
THIS IS AWESOME.

I finally got to play it today, after weeks of salivating. Terrific! The AI really livens up the game, a stark contrast to AI mods of the past.

Fantastic work! I love it. I want to play so many campaign maps as multiplayer now!