Update---Fire in the Sky V2 - by DoorM4n of Team DeFiance

This is dedicated to all the mods the community wants to share!
Patches only people. No Map files.
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DoorM4n
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Update---Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

Fire in the Sky!


This was a second make of Ultramagnus' Fire in the Sky for Halo 1 NMP. His is phenomenal!

Yo check this shiz out! I made this mod like one year ago and never finished it. It is complete enough to release but isn't what I had planned. There are two patches in this download and I STRONGLY suggest you play both of these patches. Both patches include different map setups and weapon fixes...
DoorM4n wrote:Ultramagnus made a simple but unbelievably fun Halo 1 mod in the NMP series. This is my remake (yes he allowed me to make a V2) However, I doubt this could compare to his.
Thank you deathdog for all of the models and bitmaps!
27 New WEAPONS in this mod. 3 NEW vehicles.
ImageImageImageImage
ImageImageImageImage
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DOWNLOAD
http://www.mediafire.com/?omyvzj1yz2y


Credits

Image SU8ZERO - For being a great friend and helping get this mod off to a good start

ImageDec1234 - Had no clue I was making this mod...but he surely helped in someway

ImageDeathdog - For giving me this awesome models

Imagebagoflemonade - For skinning a few of these models

ImageAll Program Makers - tjc2k4 - Insolence; TSF - ADI; Farklem - Dothalo; Tfav - HaloSoundTool; IF - Serenity; low8 - SPPF


Here are some pictures for Fire in the Sky...
(In case you can't seem them)
http://forums.halomods.com/viewtopic.php?t=69733

~~~~~~~~~~~~~~~~~~~~~~~~~`
Update: May 28, 2010

I have fixed the link with a new sppf. I hope it all works. If it doesn't, please email me at [email protected].

http://www.mediafire.com/?omyvzj1yz2y
Last edited by DoorM4n on Fri May 28, 2010 7:01 am, edited 2 times in total.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by XZodia »

fix ur pixz plz lul
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

Wow, I tried so hard to get new pics but somehow, magically, they fixed themselves. Good deal eh?
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by XZodia »

lol well it looks good
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JacksonCougar wrote:I find you usually have great ideas.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

hahaha
Read the last line in my sig...understood that you are not quite judging yet.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by XZodia »

i've hardly ever played any mods :P theres no much effort involved lol

i wonder if that could be changed.......
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JacksonCougar wrote:I find you usually have great ideas.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

hahaha, understood...might I clarify that this took me 4 months to not complete. Adding 27 new weapons is not necessarily a quick task. Maybe effortless, but very time consuming. *Wonders...how the fcku can I put more effort into my mods?*


:P :wink:


hahaha, might I add, how many mods do you find with WORKING PARACHUTES? How many mods do you find that have 30 new weapons. ROFL, why am I trying to convince you to play this? Do what you want man. :)
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by XZodia »

typo :P it should have said "theres too much effort involved lol" (in downloading, patching, ftping)

however ur working parachute interests me...
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

hahahahaha! pLAY the one with the ATV...then go looking for all the weapons...keep in mind...this shit isnt finished HAHAHAHA :mrgreen: :o :o :o

I am going to laugh my ass off from your reaction to this. That is pretty much a joke HAHAHA
Post with laughter please...getting bashed on about some shitty unfinished mod was not this thread's intention. It's called building the hype and not giving what people expect.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by Aumaan Anubis »

That's just awesome DoorM4n...

Downloaded!
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by XZodia »

this is so amazing >_>

the parachutes work a treat! i never even lost sheild when i landed! zomg :o

and i love that the new weapons glow white like a lighthouse when you pickup active camo

lolololol
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

hahahahaha! Geeeeya! Some humor on this side of town. Glad to see it.
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by JacksonCougar »

Glad to see everyone took their crazy pills :p
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by Rockymods »

good stuff right there! I couldn't quite figure out how to use the parachute but oh well, will be awesome if you finish this!
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

hahah rocky, this mod is a bit...off. I took it serious at one point, but became completely bombarded with processes that take ages to complete. (Like adding sounds to each weapon, editting effects, and fixing the 100 holes in the map) It is cool to look at butttttt , I dont recommend playing this with high hopes. Its cool to play with all CS weapons, IMO.

*Thanks deathdog for makign models for me.*
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by DoorM4n »

Actually...I made that ATV myself. It wasn't ripped.

I think I did... :? I can't really remember. It was so long ago :(

Actually, I may have taken it from a CE map. DAMN, I am not sure. :( No harm as long someone complains. :|
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Re: Fire in the Sky V2 - by DoorM4n of Team DeFiance

Post by MrMurder »

DoorM4n you sly old dog you making uber weapon mods now eh i see how it is dont think i dont man im away for a brief momnet and you jump in my grave making Pretty guns :o :shock: :wink:
Fantastic mod bro i remember good old ultramagnus man thats a blast from the past.
But on the adding 30 new weapons to a map i know the pain involved in that ive been known to add 1 or 2 too a level from time to time.

thanks for your time
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Re: Update---Fire in the Sky V2 - by DoorM4n of Team DeFianc

Post by DoorM4n »

I ahve just updated the link.
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Re: Update---Fire in the Sky V2 - by DoorM4n of Team DeFianc

Post by herger »

AWESOME! you have my download as always =] wish you'd come back to modding again though =[
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Re: Update---Fire in the Sky V2 - by DoorM4n of Team DeFianc

Post by Ogrish »

This map was one of the best ive ever played, It had a call of duty done right feel to it.
I dont like white fog maps but after playing this one, i think it fit best, and gave the map realistics.
Aside from a few tiny bugs as for mentioned this map is grade A.
So what does the parachute do now? I got all excited and jumped off a high point duel weilding and, um nuttin but funny shakin.
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Re: Update---Fire in the Sky V2 - by DoorM4n of Team DeFianc

Post by DoorM4n »

haha, the parachute is a gag I created to mock the concept of no falling death. It doesn't do anything except look cool as you fall, haha. The map has some serious bugs. I had to clone a lot of chunks and inject a lot of models with old entity. :p I am glad you all enjoy it!

sorry for the bump
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