This is a tutorial on how to spawn Matte Paintings aka floating bitmaps.
You should be able to follow. However, do not forget the final steps that I am posting here.
***VERY IMPORTANT*** Use ANY different MACH than I did, and use ANY different Matte painting. The ones I used didn't make it work correctly, but I did it again with another mach, and it was fine. For instance, you can use the containment gate from Containment, the antenna from Ascension, or any of the machs on Zanzibar. It is best to use machs that are already in MP.
To make them more visible in game, go to the MACH tag and change the Bounding radius to anything from 100 or greater.
PM or AIM me for questions.
http://www.mediafire.com/download/xgayp ... ntings.rar
How to Spawn and Edit Matte Paintings *Quality Update*
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
How to Spawn and Edit Matte Paintings *Quality Update*
Last edited by DoorM4n on Fri Aug 08, 2014 2:38 pm, edited 1 time in total.
-
- Posts: 54
- Joined: Fri Aug 12, 2011 5:22 pm
Re: How to Spawn and Edit Matte Paintings *Quality Update*
Thanks for releasing this information Doorm4n I was wondering how to do this. Thanks to this 2d Bipd are possible here is a small little movie of how I used it. I hope you find this amusing I sure did http://youtu.be/PGi8ltHwYc8
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: How to Spawn and Edit Matte Paintings *Quality Update*
That is totally the coolest!
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: How to Spawn and Edit Matte Paintings *Quality Update*
Thats great man!
I love it.
I love it.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: How to Spawn and Edit Matte Paintings *Quality Update*
If you don't post that incredible mod, then you are doing a disservice to Remnantmods! haha! That looks like so much fun!
-
- Posts: 54
- Joined: Fri Aug 12, 2011 5:22 pm
Re: How to Spawn and Edit Matte Paintings *Quality Update*
Alright I'll post it. It is in some what of a beta stage right now but I'll post the updated version afterwards.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
Re: How to Spawn and Edit Matte Paintings *Quality Update*
Well if you want to perfect a few things in the map, then I certainly support that. However, a few bugs are okay
- CaptainPoopface
- Posts: 714
- Joined: Sat Feb 16, 2008 5:47 am
Re: How to Spawn and Edit Matte Paintings *Quality Update*
The download link does not work for me. Can someone explain this method here?
- JacksonCougar
- Huurcat
- Posts: 2460
- Joined: Thu Dec 06, 2007 11:30 pm
- Location: Somewhere in Canada
Re: How to Spawn and Edit Matte Paintings *Quality Update*
- Find*/Inject a model which is a single planar quad (*specifically there are matte-painting models & entire tags in the single player maps)
- Link the 'painting' bitmap to the shader of the model
- Spawn the model through a scenery* tag (*scenery because you won't need collision and why not)