Official Remnantmod's Halo 2 Gamers Night

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JacksonCougar
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Official Remnantmod's Halo 2 Gamers Night

Post by JacksonCougar »

Official Remnantmod's Halo 2 Gamers Night
Next Date: March 07 2009
Begin Time: 5:00 PM UTC -7

Rules:
  1. Using Real-Time editing to gain unfair advantages in combat is prohibited unless agreed upon by the players present.
    • This includes, but is not limited to, auto-aim, high speed running/vehicles, extreme jump heights.
  2. The use of Yelo is allowed as long as you have Invincibility, Infinite Grenades, and Infinite Ammo turned off.
  3. Please use a profile name at least closely resembling your forum username or the name people in the community know you by.
Mods:
???

Reserved Players:
  • JacksonCougar
  • DemonicSandwich
  • xzodia
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DemonicSandwich
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by DemonicSandwich »

Added a set of rules. Lets face it... we need a set when thinking back to what happened last time. :roll:
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Eaton
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Eaton »

What about Yelo? Make a rule for that.
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JacksonCougar
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by JacksonCougar »

If you know you can make next Saturday, I can add you to the reserved players list. Players on the list are expected to be able to join us on Saturday.
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Zieon Eslador
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Zieon Eslador »

Well, I vote someone other than me to set things up, unless someone knows how to do it from a tent in the middle of the woods...
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

Add me to the Reserved Players list.

Also, everyone check the other thread for voting.
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OwnZ joO
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by OwnZ joO »

JacksonCougar wrote: Using Real-Time editing to gain unfair advantages in combat is prohibited unless agreed upon by the players present.
  • This includes, but is not limited to, auto-aim, high speed running/vehicles, extreme jump heights.
Would that work? I've never tested, but can a debug bios play system link with non debug?
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by XZodia »

OwnZ joO wrote:
JacksonCougar wrote: Using Real-Time editing to gain unfair advantages in combat is prohibited unless agreed upon by the players present.
  • This includes, but is not limited to, auto-aim, high speed running/vehicles, extreme jump heights.
Would that work? I've never tested, but can a debug bios play system link with non debug?
Yea, I don't even use a standard bios any more. My xbox's is set to load the debug bios on startup.
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Grimdoomer
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Grimdoomer »

To bad I can't get my dev to work with system link. I could just have the cheaters box throw a memory exception and freeze >_>
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by DemonicSandwich »

2
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by neodos »

Grimdoomer wrote:To bad I can't get my dev to work with system link. I could just have the cheaters box throw a memory exception and freeze >_>
May if you xbox passes through a router or a switch it doesn't let the network interface have two ip assigned to the same MAC address.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

Okay, people, Is today, and we don't have the mods.
I'll choose a list and you people vote. I'll pick random ones from killtrocity 1 & 2 and HM's Outstandings.

http://files.remnantmods.com/gamers_night_maps/

Mods:
* High Tide - ascension.map - Uploaded.
* Cable Room - midship.map - Uploaded.
* Ricochet: Library - gemini.map - Uploaded.
* Soccer Mounds - burial_mounds.map - Uploaded.
* The Ruins - warlock.map - Uploaded.
* BioDrop - triplicate.map - Uploaded.


Clean Maps:
* Lockout - lockout.map
Last edited by xXF3RcHoXx on Sat Mar 07, 2009 11:55 pm, edited 18 times in total.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xxpenguinxx »

captainpoopface's Ricochet: Library
viewtopic.php?f=11&t=832
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

k, btw, needz moar suggs.
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

Anyone?
We are the last stand.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by XZodia »

Lobbiez Openz
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

I doubt someone besides me and xzodia is going to play.
We are the last stand.
Aumman Anubis wrote:I'm still trying to figure out how a cat grooming defeats a failing economy.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xxpenguinxx »

I'm on...

And xz xbc still shows you with firewall ping... did you forward port 8602?
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
A cat was licking itself to the sound of potato chips.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Grimdoomer »

I'll be on but im making plugins.
Don't snort the magic, we need it for the network.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

Download teh mapz.
10 minutes left.

Make sure you have a clean lockout.
We are the last stand.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by XZodia »

Need mapz for this saturday.
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Click16 »

Penguin's SpaceWalk (1.1mb?)
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xxpenguinxx »

Click16 wrote:Penguin's SpaceWalk (1.1mb?)
I need to redo that map, make it shorter unless we can somehow get 16 players and be able to use the pelicans properly.
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
A cat was licking itself to the sound of potato chips.
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by xXF3RcHoXx »

Needz mapz for todayz.
We are the last stand.
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Zieon Eslador
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Re: Official Remnantmod's Halo 2 Gamers Night

Post by Zieon Eslador »

*Cougar/Fercho, did you put-

# BioDrop.rar
# Cable_Room.rar
# High_Tide.rar
# Ricochet_Library.rar
# Soccer_Mounds.rar
# The_Ruins.rar

In there just recently? I wouldn't mind playing those maps unless those are the ones you played when I was gone.
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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