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Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Sat May 09, 2009 10:13 pm
by Zieon Eslador
I'm sure I'll be able to get XBC working before I host again in a few weeks.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Sun May 10, 2009 2:21 am
by Ogrish
Its not done but its playable, if the syslink works.

http://www.sendspace.com/file/xwsksg
Its the foundation pyramid map patch.

Maybe ill upload my unfinished onyx works that need testing, lol

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Mon May 11, 2009 11:15 pm
by xxpenguinxx
We should make a list on what maps are going to be played before Saturday. I'm hoping one week I'll be able to host both xbc and kai but I'm normally not available through out the whole evening and my one computer is having some port issues.

BTW who is 99% sure they'll be able to play next week? I'm about 50%...

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Mon May 11, 2009 11:27 pm
by DemonicSandwich
I am capable, and really have no plans for anything.

So I should be available.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Mon May 11, 2009 11:37 pm
by Aumaan Anubis
Waiting for the summer.

Then prepare to get destroyed.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Tue May 12, 2009 9:40 pm
by xXF3RcHoXx
Are you going to play this sat?

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Tue May 12, 2009 9:45 pm
by Aumaan Anubis
No.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Wed May 13, 2009 12:00 pm
by neodos
I'll play and post a new mod this summer( july)

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Sun Jan 10, 2010 10:19 pm
by xxpenguinxx
We need another Gamer's Night.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Sun Jan 10, 2010 10:23 pm
by OwnZ joO
neodos wrote:I'll play and post a new mod this summer( july)
I hope it's prisoner in halo 2. I say you should get that shit in a map and fix the collision best you can and we can all work on it. That's a mod I'd be happy to help with any way that I can.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Sun Jan 10, 2010 10:31 pm
by neodos
I said that on may 09 xD

Anyway i have the boxes all placed on the 3D app, hopefully Troy can make a little something i requested so i can easly export and import the boxes into an halo 2 map without having to write all the boxes scale( phmo and coll) and the writing each scnr chunk since i have about 150 boxes to place.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Mon Jan 11, 2010 12:02 am
by OwnZ joO
I can program too, if you help me understand the problem I could probably help with the solution.

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Thu Sep 06, 2012 6:05 am
by DoorM4n
Halo 3 Gamers Night anyone?

Re: Official Remnantmod's Halo 2 Gamers Night

Posted: Fri Sep 07, 2012 12:27 am
by Zaid
DoorM4n wrote:Halo 3 Gamers Night anyone?
I missed out on the gamers night so this would be awesome