Re: Halo 2 Map Team(H2MT) Recruitment
Posted: Fri Sep 18, 2009 11:13 am
Nice
Archive of Halo 2 modding
https://remnantmods.com/forums/
One month later, we still have jack squat to download.Darkshallfall wrote:I have mesh, uvs, bitmaps, and collision for 2 maps, and that's not including outpost.
Elevation - 118 collision blocks
Lumumba - 104 collision blocks
Outpost - Ask Demonic ;p
I could do one map everyday if i wanted to.
Making mesh isn't all too hard. Doing collision is simple. Uv mapping is simple. Only issue is bitmaps, but not always.
I have no idea what happened to him. He completely dropped off the radar. He hasn't signed onto his AIM or his Remnant user account in two weeks.CaptainPoopface wrote:One month later, we still have jack squat to download.Darkshallfall wrote:I have mesh, uvs, bitmaps, and collision for 2 maps, and that's not including outpost.
Elevation - 118 collision blocks
Lumumba - 104 collision blocks
Outpost - Ask Demonic ;p
I could do one map everyday if i wanted to.
Making mesh isn't all too hard. Doing collision is simple. Uv mapping is simple. Only issue is bitmaps, but not always.
Take a lesson from babies and old people: Why hold in your poo when it feels so good to release it?