Page 1 of 1

[WIP] T3ch (?)

Posted: Mon Jan 11, 2010 12:46 am
by xxpenguinxx
T3ch:
by xxpenguinxx

Description:

Vehicle type: Anti-grav / Flying
How it works: It uses something similar to the anti-grav technology of the ghost and spectre except for the rear propellers, which are used to achieve a higher top speed without the use of a boost function.

Use: Pure Pleasure

Top Speed: No Clue

Concept Model:
Image

Re: [WIP] T3ch (?)

Posted: Mon Jan 11, 2010 1:09 am
by Gary
I like it. Needs more poly though.

I say it needs some weapons...

Re: [WIP] T3ch (?)

Posted: Mon Jan 11, 2010 5:45 am
by xxpenguinxx
More Poly you ask?

Image

Re: [WIP] T3ch (?)

Posted: Mon Jan 11, 2010 7:15 am
by Gary
Hell yeah! Now we are getting somewhere.

Re: [WIP] T3ch (?)

Posted: Mon Jan 11, 2010 8:39 am
by herger
OH YEA! that looks pretty damn good. Can't wait to see it in action

Re: [WIP] T3ch (?)

Posted: Mon Jan 11, 2010 7:03 pm
by troymac1ure
Looking good Penguin! keep it up.

Re: [WIP] T3ch (?)

Posted: Fri Jan 15, 2010 4:08 am
by Click16
Oh... the resemblance...
http://i47.tinypic.com/wmgs9x.jpg

Re: [WIP] T3ch (?)

Posted: Fri Jan 15, 2010 5:02 am
by herger
Click16 wrote:Oh... the resemblance...

Image
lol. how odd

Re: [WIP] T3ch (?)

Posted: Fri Jan 15, 2010 5:14 am
by xxpenguinxx
Click16 wrote:Oh... the resemblance...
http://i47.tinypic.com/wmgs9x.jpg
I didn't even know that existed 5 minutes ago... How is that related?

Re: [WIP] T3ch (?)

Posted: Fri Jan 15, 2010 7:08 am
by CaptainPoopface
Looks like it's finally time to make the boat mod that people have talked about for years... I'm game for it. It just struck me as a hovering rather than flying vehicle, for some reason.

I tried messing with the position and strength of the antigrav thrusters on the ghost, trying to make it hover higher, and found it extraordinarily difficult to keep stable (without RTH, that is). The wraith has some kind of stabilizing phmo that keeps it from tipping.

Re: [WIP] T3ch (?)

Posted: Fri Jan 15, 2010 10:27 am
by herger
well hey.if people are up for a boat mod then i'm game

Re: [WIP] T3ch (?)

Posted: Thu Jan 21, 2010 4:27 am
by DarkShallFall
Image
You should go with a design more like this.

Re: [WIP] T3ch (?)

Posted: Thu Jan 21, 2010 4:44 am
by Gary
That would work well in Halo(seating and such), though I would like to see more details.

...this thread is giving me ideas...

Re: [WIP] T3ch (?)

Posted: Thu Jan 21, 2010 12:45 pm
by XZodia
That looks good dark, I would says its a bit too long though, doesn't look very stable.

Re: [WIP] T3ch (?)

Posted: Thu Jan 21, 2010 9:33 pm
by socrates
you should really change the name, idk what to but T3CH is related to xbox media center
Click's model reminds me of the cicada from UDK/UT
Dark's model.. reminds me of a train crossed with those weird motorcycles with the pods on the sides... I dislike how narrow/flat the back end is, maybe widen it up and find a new way to make the pods on the sides fit into it?

Re: [WIP] T3ch (?)

Posted: Thu Jan 21, 2010 10:00 pm
by xxpenguinxx
socrates wrote:Click's model reminds me of the cicada from UDK/UT
That's my model >_>. He was teamviewing me when I was smoothing it. I didn't have the fans complete at that moment, I'll get the basic UV'd model ingame tonight.
Image