The goal is to create a Visual Studios style program for editing the source-files.
Source Code:
http://code.google.com/p/halo2x-sunfish/source/checkout
Current Features:
Solution Explorer
- lists all tags in a project by folder heirarchy
Lite Meta Editor - Probably discontinued
- allows for large tags to be edited with minimum memory usage (no crashing!)
- minimal in design because the focus is not on meta editing in this application
Map Decompiler
- implemented as Project->Import->Map'
- decompiles all tags in the map into seperate isolated resource file-format that's proprietary to Sunfish
In-development Features:
Map Compiler
- creates a .map file playable on the xbox from decompiled tags
- initial release should be decently fast
- Imports all DXTn formats used by the engine
- Exports as DXTn formats
- Imports a WavefrontObject mesh into a model tag Code in-place
- Creates a new model tag from a WavefrontObject file
- Exports model meshes as WavefrontObjects Code in-place
- 3D Model Viewer Working