[KIA]Automated Defense Turret ™
- Gary
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[KIA]Automated Defense Turret ™
Project: Automated Defense Turret ™
By Gjsdeath
Form Gary and Remnant Mods
**Project ADT is Dead**
.: About :. ™
A Portable Turret much like the ones already used but this one has a basic AI and a much different weapon. This can be carried to the desired area, armed and it will gun down anyone that gets in the ADT's field of view.
Best For keeping that pesky other team from stealing your flag or planting there bomb in your base.
.: Features :.
Portable, Powerful, Durable, Useful.
Laser Sighted for Pin-Point Accuracy.
Fires 9.5x40mm M634 Experimental High-Powered Semi-Armor-Piercing rounds offering high power and accuracy in close-combat engagements.
.: Pictures :.
Remember, this is a Work In Progress!
This can use No scripts, because they brake SLC.
If you have any ideas or comments, please, say so.
-Gary
Last edited by Gary on Tue Mar 30, 2010 6:34 pm, edited 20 times in total.
- Grimdoomer
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Re: Project: Auto Gun
Give it AI, then set its team option to "Player", it will always be on your team now.
Don't snort the magic, we need it for the network.
- Aumaan Anubis
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Re: Project: Auto Gun
Stationary equipment isn't supposed to move, anyway(ie, the auto-gun in Halo 3. Does not move).gjsdeath wrote:Doesn't move... or look.... but it shoots fine.
- Pop War HomEY
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- Gary
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Re: Project: Auto Gun
So if i set its team to "player" it should work? what about "biped's team" ? (i think thats player, just for my plug-in)Grimdoomer wrote:Give it AI, then set its team option to "Player", it will always be on your team now.
yea, your right, it doesnt need to move, also i used your tut for AI in Mp, ThanksAumaan Anubis wrote:Stationary equipment isn't supposed to move, anyway(ie, the auto-gun in Halo 3. Does not move).
EDIT: Copyright the name and idea for the "Auto Gun" 2008
- Gary
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Re: Project: Auto Gun
***Topic Update***
*Photos Added*
And when i was thinking what was the best thing to use as the Auto Gun, the best thing was this
(More Pics At top)
Note Thursday Oct 16, 2008 - Out Of date Post
*Photos Added*
And when i was thinking what was the best thing to use as the Auto Gun, the best thing was this
(More Pics At top)
Note Thursday Oct 16, 2008 - Out Of date Post
Last edited by Gary on Thu Oct 16, 2008 4:53 am, edited 1 time in total.
- NotZachary82
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Re: Project: Auto Gun
looks very very VERY awesome
- Gary
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Re: Project: Auto Gun
Thanks, i'm testing right now how it will do once you spawn a few and have them protect your base.NotZachary82 wrote:looks very very VERY awesome
- Pop War HomEY
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- Gary
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Re: Project: Auto Gun
not sure what you mean, like look around?Pop War HomEY wrote:Try making it so it has to turn to fire to its side.
if so i think its an AI zone prob, same prob keeping the AIs now from wanting to move... besides the hunter...
- neodos
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Re: Project: Auto Gun
Now that's a pretty cool idea!
Can you spawn it at will and with ai?
Can you spawn it at will and with ai?
- Gary
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Re: Project: Auto Gun
almost, i know we can, its just me trying to do itneodos wrote:Now that's a pretty cool idea!
Can you spawn it at will and with ai?
- Grimdoomer
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Re: Project: Auto Gun
Did you follow my AI Zones tut, I got every AI to move with it perfectly.
Don't snort the magic, we need it for the network.
- Gary
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Re: Project: Auto Gun
halo2Core doesnt work for meGrimdoomer wrote:Did you follow my AI Zones tut, I got every AI to move with it perfectly.
but i havent tried for a long time, i'll see if my .Net upgrade maybe fixed the prob
but if it doesnt work, is there a way to get Zones into a map with Entity?
I used this tut for getting AI in MP: viewtopic.php?f=12&t=116
- Grimdoomer
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Re: Project: Auto Gun
No it is impossible with entity, trust a person who can actually read the source code
Don't snort the magic, we need it for the network.
-
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Re: Project: Auto Gun
Is the skin on that a shader swap? >_<
- Gary
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Re: Project: Auto Gun
shader swap right now, trying to make a good skin for it, but there not coming out so greatDarkshallfall wrote:Is the skin on that a shader swap? >_<
- NotZachary82
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Re: Project: Auto Gun
how about the halo 3 auto gun skin? =/
- Aumaan Anubis
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Re: Project: Auto Gun
We can't get that.NotZachary82 wrote:how about the halo 3 auto gun skin? =/
Halo 3 assets cannot be decompressed, and therefore not used.
- NotZachary82
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Re: Project: Auto Gun
>_> i know that.
i meant make your own.
i meant make your own.
- Aumaan Anubis
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Re: Project: Auto Gun
Right, because our quality skins are as good as Bungie's?
I joke. I imagine that he's not the best at making skins, though.
I joke. I imagine that he's not the best at making skins, though.
- Gary
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Re: Project: Auto Gun
i would make a skin like that, but i like the UNSC lookNotZachary82 wrote:how about the halo 3 auto gun skin? =/
- neodos
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Re: Project: Auto Gun
How about stop copying bungie and halo 3 and make our own stuff with our own ideas mbmb?
- Gary
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Re: Project: Auto Gun
i didnt copy halo3 on this, i had this idea when i first started modding but i could do this then...neodos wrote:How about stop copying bungie and halo 3 and make our own stuff with our own ideas mbmb?
- neodos
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Re: Project: Auto Gun
No i was saying for skins, anyway bungie's auto gun on h3 sucks it doesn't help