Visual Simplicity - Prototype
- XZodia
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Visual Simplicity - Prototype
Would this be of interest to anyone? Should I continue working on it?
It has the same chunk adding abilities as the original, but the plan is to have viewers/editors for raw data such as bitmaps...
http://www.remnantmods.com/files/xzodia/Visual%20Simplicity%20-%20Prototype.zip
It has the same chunk adding abilities as the original, but the plan is to have viewers/editors for raw data such as bitmaps...
http://www.remnantmods.com/files/xzodia/Visual%20Simplicity%20-%20Prototype.zip
- Grimdoomer
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Re: Visual Simplicity - Prototype
I think it would be best to stick to the original idea, a tag block editor. Leave the raw and stuff to entity.
Don't snort the magic, we need it for the network.
- neodos
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Re: Visual Simplicity - Prototype
Having a tool that can add bitmap raw chunks could be useful to have a bitmap tag containing submaps.
- Click16
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Re: Visual Simplicity - Prototype
I say yes to the Raw Data editor idea. It can help with bitmaps with submaps before injection.
- rentreg
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Re: Visual Simplicity - Prototype
this could be good. so a big yes from meWould this be of interest to anyone? Should I continue working on it?
Most users ever online was 152 on March 16th, 2012, 7:02 am
what happened on March 16th, 2012 at 7:02 am? 0_o
what happened on March 16th, 2012 at 7:02 am? 0_o
- XZodia
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Re: Visual Simplicity - Prototype
The original already creates submaps when you clone a chunk in the bitmaps reflexive.
This would just allow you to inject a texture before building into a map.
This would just allow you to inject a texture before building into a map.
- neodos
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Re: Visual Simplicity - Prototype
Would be even better if you could, eventually select a list of pictures and automaticaly inject them by alphabetical/numerical (filename) order, also automaticaly convert bmp or png to dds maybe that's too much xD
- kronosslayer
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Re: Visual Simplicity - Prototype
Yes i think it would be more convenient. I like it
Keep up the great work Xzodia
Keep up the great work Xzodia
- troymac1ure
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Re: Visual Simplicity - Prototype
The only difficult part of that is converting to DXT formats as they use a lossy compression scheme. So if you have a formula for doing so without the output looking bastardized (apologies to those born out of wedlock) then it's not that difficult.neodos wrote:Would be even better if you could, eventually select a list of pictures and automaticaly inject them by alphabetical/numerical (filename) order, also automaticaly convert bmp or png to dds maybe that's too much xD
Entity already converts from any DDS format (first -> Bitmap, then) to any non-DXT DDS format. So since Bitmap is used as a medium anyways, converting from Bitmap to DDS could easily be done.
I should go back and fix the issues in Entity, haven't looked at them in a while. Nothing hard, I just worked on that section for too long consecutively and got irritated by it.
- JacksonCougar
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Re: Visual Simplicity - Prototype
I was working on just something to do that. Wonder if I still have source.
- troymac1ure
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Re: Visual Simplicity - Prototype
It's in entity's code. I believe I made a seperate unit to do the conversions a while back.