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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 09, 2011 6:18 am
by DoorM4n
Hey Ogrish, are you using Onyx for collision for those massive boulders? How are you managing that?

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 09, 2011 2:41 pm
by Ogrish
That map was more art and eye candy, i make alot of maps like this, it helps when im stressed and need to invest in some unreality 8-)
Now that i stopped drinking i cant use that to null my sences, so i rip stuff from maps, add some models and place it under a tasty sky.
I always take pics, so i can see the map from different points of view, sometimes i share those pics, sometimes i give everything collision, and run around the map just to find i hate how it plays, and i would have to move many collision boxs and edit models and blah blah blah oooops delete!

Sorry about the short story long.

Those boulders started out with 1-2 boxs of collision, then i had like 4-6 each, but it was sloppy and sniping wasnt fun at all.
So i knew i would have to start over, and be more precise and i knew then it wasnt going to happen.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 16, 2011 7:33 am
by DoorM4n
Upcoming Mod

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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 16, 2011 8:57 am
by Gary
Looks nice man!

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 16, 2011 12:35 pm
by neodos
Looking great Doorman, gotta pmi that ;)

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 16, 2011 7:22 pm
by DoorM4n
The Bow!
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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 16, 2011 8:00 pm
by xxpenguinxx
Both models look awesome. Keep em coming.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sun Apr 17, 2011 12:38 pm
by DoorM4n
Image

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Mon Apr 18, 2011 10:00 pm
by DoorM4n
Meh, just more junk I'm going to put together :D

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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Mon Apr 18, 2011 11:19 pm
by Gary
I'm lost on that one.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Mon Apr 18, 2011 11:26 pm
by fuzzman
Pretty sure it's a mace. Cool models by the way

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Tue Apr 19, 2011 12:42 am
by DoorM4n
It may be a sea mine, haha

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Wed Apr 20, 2011 4:13 am
by DarkShallFall
Image
First try at some concept art.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Tue Apr 26, 2011 12:50 pm
by neodos
Some designs for the Bungie All Stars week 16 (Design/craft a spartan helmet)

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Click for larger view

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Tue Apr 26, 2011 10:27 pm
by NotZachary82
That first one is the most original. The second one looks too close to the Commando helmet, and the last one looks like a mix between the default Mark V helmet and Kat's helmet. Awesome job nonetheless. I may give this a shot as well.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Wed Apr 27, 2011 4:26 pm
by neodos
Thanks for the input! yeah they were too similar, I tried many designs and chose this one I am finishing:

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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Wed Apr 27, 2011 9:33 pm
by NotZachary82
Looks awesome. Definitely could be a pilot's helmet of sorts. It'd be cool if you made the page on this week's update.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Wed Apr 27, 2011 10:33 pm
by neodos
Thanks =) yeah perhaps a little like the pilot, wasn't my intention though.

Here's the final result

http://img51.imageshack.us/img51/3097/wip2gb.jpg

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Thu Apr 28, 2011 2:25 pm
by XZodia
Realtime Reflections =D

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Edit: Finalised Water =D

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Re: Official Halo 2 Modeling and Rendering Thread

Posted: Thu Apr 28, 2011 5:12 pm
by JacksonCougar
Looking good :]

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Thu Apr 28, 2011 7:34 pm
by DoorM4n
XZodia, can you explain what I'm looking at?> is that Halo or a render on a modeling program

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Thu Apr 28, 2011 8:09 pm
by XZodia
That is a program written in C++ with OpenGL by me.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Thu Apr 28, 2011 11:50 pm
by DoorM4n
XZodia wrote:That is a program written in C++ with OpenGL by me.
AWESOME!

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 30, 2011 4:53 am
by NotZachary82
Kudos to Neodos for making the b.net update. Definitely some creative submissions this week.

Re: Official Halo 2 Modeling and Rendering Thread

Posted: Sat Apr 30, 2011 5:01 am
by kronosslayer
Nice work Neodos, I saw the bad-ass helmet on Bnet!!!