How to fix FP models?
Posted: Wed Mar 05, 2014 12:57 pm
Hello, yesterday I got a decent build of a BSP conversion I made, I converted the last BSP of the last level (you know, when you fight tartarus) using beavercreek as a base map. Everything works 'osom except only the First Person models of the Covenant weapons got... corrupted? They have muzzle flash, sounds and all but you can't see them. I don't know if I explained it well enough.
How can I fix them?
Edit: I also imported the gemini's death zone to my map, duplicated and resized it. If you want to take a look at the map and IDK check out if the death zones are working (haven't tested them, did that yesterday and went to bed right after), or check out the FP models of Covie weapons, download this patch:
Download me!
Apply to beavercreek.map
How can I fix them?
Edit: I also imported the gemini's death zone to my map, duplicated and resized it. If you want to take a look at the map and IDK check out if the death zones are working (haven't tested them, did that yesterday and went to bed right after), or check out the FP models of Covie weapons, download this patch:
Download me!
Apply to beavercreek.map