Prometheus Released!

Prometheus Released!

Postby DoorM4n » Sat Mar 11, 2017 7:01 am

Let it be known on March 10, 2017, Kornman released Prometheus!

https://github.com/KornnerStudios/Prometheus
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Re: Prometheus Released!

Postby XZodia » Sat Mar 11, 2017 9:53 pm

I know right, Join the discussion: https://discordapp.com/channels/2761644 ... 7834989568

Also, its a hunk of junk lol
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Re: Prometheus Released!

Postby DoorM4n » Mon Mar 13, 2017 4:59 pm

Hahahaha, I haven't looked at the files yet. Yeah ill get in on that
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Re: Prometheus Released!

Postby DoorM4n » Tue Mar 21, 2017 6:15 pm

XZodia wrote:I know right, Join the discussion: https://discordapp.com/channels/2761644 ... 7834989568

Also, its a hunk of junk lol


Hey! Couldn't get into the Discord channel. Is it a permanent channel?
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Re: Prometheus Released!

Postby CaptainPoopface » Fri Nov 10, 2017 5:29 pm

What can this application do? Anything useful?
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Re: Prometheus Released!

Postby XZodia » Sat Nov 11, 2017 9:55 am

Nothing useful lol
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JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Prometheus Released!

Postby CaptainPoopface » Sat Nov 11, 2017 11:42 pm

Was it originally touted as capable of BSP editing? I can't remember why the community was eager for it, and then disappointed that it was withheld. Related to jmad editing?

Do the tag classes inform plugin layout, or is that frontier fully explored?

Trying to get excited... It's been years but my head is still full of ideas.
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Re: Prometheus Released!

Postby XZodia » Sun Nov 12, 2017 10:21 am

It does nothing useful.

Have you considered designing a game instead of modding?
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JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Re: Prometheus Released!

Postby CaptainPoopface » Sun Nov 12, 2017 3:26 pm

I wonder why kornman, always reticent and cryptic, decided to release it.

Indeed I have considered making games. I'm a professional programmer, as it turns out. My perception is that games are extraordinarily complex and time-intensive to develop, and it is difficult to make any money from them. So the ideas stay in my head. I gather you have been doing it for awhile though, so I would be interested in hearing your thoughts. Perhaps we could continue this discussion in the discussion sub-forum.
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Re: Prometheus Released!

Postby XZodia » Sun Nov 12, 2017 3:57 pm

Join the Remnant Discord channel: https://discord.gg/HnaBcm

As for making games, it is true that it can be difficult to make money from them, however time-intensity depends on what your making and you tend to have very unique ideas which is exactly what you need to sell an indie game.
I can get things done pretty fast, my problem is I lack direction, which you could help with.
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