Modeling and Rendering Thread
- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
No, polygons.
- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
Here's a little something I put together with my k'nex XD
http://www.remnantmods.com/files/xzodia ... 0Racer.WMV
http://www.remnantmods.com/files/xzodia ... 0Racer.WMV
- Dragonfire
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Re: Official Halo 2 Modeling and Rendering Thread
Very nice, did u use 3ds max to animate that?
- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
no, It's all done in maya
- Dragonfire
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Re: Official Halo 2 Modeling and Rendering Thread
i havent taken the time to learn maya yet >.<
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- NotZachary82
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Re: Official Halo 2 Modeling and Rendering Thread
Sweet, what's the poly count on that thing?
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- Gary
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Re: Official Halo 2 Modeling and Rendering Thread
Good textures make a big difference.
- JacksonCougar
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- Dragonfire
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Re: Official Halo 2 Modeling and Rendering Thread
Wwhenever i look at that, i get the eyebrow raise thing going on
- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
A taste of things to come...
- NotZachary82
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Re: Official Halo 2 Modeling and Rendering Thread
Awesome, do they have working collision/phmo?
- XZodia
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Re: Official Halo 2 Modeling and Rendering Thread
They will when I'm finished.
- DoorM4n
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Re: Official Halo 2 Modeling and Rendering Thread
hahah they look great
- socrates
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Re: Official Halo 2 Modeling and Rendering Thread
I am interested to see what you will do with this....
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- Gary
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Re: Official Halo 2 Modeling and Rendering Thread
Looks good. And do you make all your textures? Or do you get an image of the net and edit it to your liking?
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Re: Official Halo 2 Modeling and Rendering Thread
Both, but I have a folder of about 2000 different types of textures that I use for stuff.Gjsdeath wrote:Looks good. And do you make all your textures? Or do you get an image of the net and edit it to your liking?
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Re: Official Halo 2 Modeling and Rendering Thread
Looks nice, but it would take me a while to get used to UV'ing like that. But it does look way more detailed then 3ds max.socrates wrote:http://www.youtube.com/watch?v=lNDVxMG6D2k
would this not make things easier for a lot of people?
nom nom nom nom
BTW:
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- Aumaan Anubis
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Re: Official Halo 2 Modeling and Rendering Thread
The Pit walls?Darkshallfall wrote:Code: Select all
[img]http://img168.imageshack.us/img168/8397/humanurbanwall18632236xp4.jpg[/img]
Because that's what they remind me of, at first glance.
- Eaton
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Re: Official Halo 2 Modeling and Rendering Thread
They look ripped.
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Re: Official Halo 2 Modeling and Rendering Thread
There not :p .Eaton wrote:They look ripped.
- Remnant Samurai
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Re: Official Halo 2 Modeling and Rendering Thread
Have tried it is pretty cool.socrates wrote:http://www.youtube.com/watch?v=lNDVxMG6D2k
would this not make things easier for a lot of people?
nom nom nom nom