Halomods coming back

This is the forum where the news goes...

Halomods coming back

Postby Grimdoomer » Sat Jan 22, 2011 8:27 pm

Over the past few days there has been a topic in the Cafe about kornman bringing halomods back. That topic has been removed.

I am going to address the situation. Kornman is bringing back Halomods. Halomods is being brought back to show that after all these years; after all the forum merges, after all the times the database has been destroyed and every link was broken, after every time the forum crashed, we still have something to show for it—instead of a dead domain.
Don't snort the magic, we need it for the network.
User avatar
Grimdoomer
Staff
 
Posts: 1831
Joined: Sun Dec 09, 2007 9:09 pm

Re: Halomods coming back

Postby Gary » Sat Jan 22, 2011 11:29 pm

Well, at least I have an answer to that topic's original question. I might or might not hang out there, only reasons I am here to help out where I can and because my old modding buddies are here.

Though I do look forward to seeing how the new Halomods is ends up.
User avatar
Gary
 
Posts: 1945
Joined: Thu Feb 14, 2008 10:17 pm
Location: USA, FL

Re: Halomods coming back

Postby Aumaan Anubis » Sun Jan 23, 2011 6:43 am

Grimdoomer wrote:That topic has been removed.


...why?
User avatar
Aumaan Anubis
Staff
 
Posts: 1812
Joined: Thu Dec 13, 2007 12:18 am

Re: Halomods coming back

Postby DemonicSandwich » Sun Jan 23, 2011 6:15 pm

Aumaan Anubis wrote:
Grimdoomer wrote:That topic has been removed.


...why?

Out of sight, out of mind.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
User avatar
DemonicSandwich
Trollwich
 
Posts: 1620
Joined: Sat Dec 08, 2007 9:47 pm
Location: I...huh...I don't really know. x.x

Re: Halomods coming back

Postby Aumaan Anubis » Sun Jan 23, 2011 6:45 pm

Considering that another topic was made stating what we already know, that had to have been the worst plan ever, considering it's very much in sight.
User avatar
Aumaan Anubis
Staff
 
Posts: 1812
Joined: Thu Dec 13, 2007 12:18 am

Re: Halomods coming back

Postby Twinreaper » Mon Jan 24, 2011 9:02 pm

My question is, is there any other information about this? In terms of how the boards will be setup and what not? Kinda curious if the Halomods we knew will still feature other gaming sections and any of the older material. Anyone got a link to something posted by Korn about this. I'm kinda gettin all excited again!
Image
User avatar
Twinreaper
 
Posts: 296
Joined: Sat Feb 23, 2008 7:41 pm
Location: PA

Re: Halomods coming back

Postby neodos » Mon Jan 24, 2011 9:40 pm

I hope the tutorials and mods will be back, that would be pretty awesome =D
User avatar
neodos
 
Posts: 1493
Joined: Sun Dec 09, 2007 8:58 pm

Re: Halomods coming back

Postby Gary » Tue Jan 25, 2011 5:11 am

I never saw any official post about it, I just saw that the halomods domain was bought(shown by the placeholder webpage) and a Whois search showed it was Kornman who owned it.
User avatar
Gary
 
Posts: 1945
Joined: Thu Feb 14, 2008 10:17 pm
Location: USA, FL

Re: Halomods coming back

Postby kornman00 » Thu Jan 27, 2011 2:50 am

No official information has been posted yet as we've only had the domain for about a month now and are working on developing the site instead of just slapping some silly phpBB install on it and saying "lol, look, mods of halo". I will say that we're not just reposting the forum db. This is a full scale reboot dedicated to Bungie/Halo games. However, that's not to say that I won't figure out a way to eventually get a read-only forum up with the original halomods threads and file collections (the db and files are all about 10gigs, so not high on my to-do list).
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm

Re: Halomods coming back

Postby neodos » Thu Jan 27, 2011 8:58 am

Thanks man, sounds promising!

Let me know if you need some graphics.
User avatar
neodos
 
Posts: 1493
Joined: Sun Dec 09, 2007 8:58 pm

Re: Halomods coming back

Postby Twinreaper » Thu Jan 27, 2011 4:22 pm

Nice stuff Korn! Does this mean you will also be coming back to your modding roots for all things Halo? I'd like to see what you could do now with all the games after all the years of playing with them. Perhaps some new things for H2X and H2V?
Image
User avatar
Twinreaper
 
Posts: 296
Joined: Sat Feb 23, 2008 7:41 pm
Location: PA

Re: Halomods coming back

Postby Gary » Thu Jan 27, 2011 7:35 pm

Looking forward to it. Maybe if it gets active enough again, I'll come back and mod every once and a while.
User avatar
Gary
 
Posts: 1945
Joined: Thu Feb 14, 2008 10:17 pm
Location: USA, FL

Re: Halomods coming back

Postby kornman00 » Sat Jan 29, 2011 7:10 am

Twinreaper wrote:Nice stuff Korn! Does this mean you will also be coming back to your modding roots for all things Halo? I'd like to see what you could do now with all the games after all the years of playing with them. Perhaps some new things for H2X and H2V?

For now I'll just say that I intend to give every Blam based game attention. Things which are more accessible to end-users (eg, modifications to PC game platform) will always come first initially though.
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm

Re: Halomods coming back

Postby Dr Flatulator » Sun Mar 13, 2011 7:24 pm

This is awesome news! I can't wait to get back into modding.
Image
User avatar
Dr Flatulator
 
Posts: 51
Joined: Sat Aug 02, 2008 2:42 pm
Location: England

Re: Halomods coming back

Postby kornman00 » Thu Mar 17, 2011 6:55 pm

I'm hoping that it will attract a respectable sized community again (if anything, it should at least bring what is left under one umbrella). We have the resources to make (ourselves and the community) some good content, but it all really relies on the community members being competent at using the site tools we have in place to produce quality resources (eg, tutorials).

I foresee some resistance in the future. I'm going to be pushing pretty hard on getting everyone under the same knowledge and terminology. Some people are reluctant to change. You can't be ignorant in a self sustaining modding community though.

The current support staff is basically back down to just another guy and myself. So we're just focusing on core content to the site and features, leaving some of the "extra" goodies we had in mind for after we open the doors and hopefully get some more competent staff members.
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm

Re: Halomods coming back

Postby Gary » Thu Mar 17, 2011 7:28 pm

i r c0mp3t3nt canz i be admin?


Anyways, I was just modding Halo2 the other day, I do have to say I do miss the old times.

As this HaloMods will be quite different from the original, I will try to help with it, as I still feel like I owe something to the Halo community(I came up with many mod ideas, but never completed them.). Sadly though, I am a Halo2x modder, I'm not sure how useful I would be as most people would be looking for Halo3/Reach modding.

Anything you need help with, let me know and I'll try to help out.
User avatar
Gary
 
Posts: 1945
Joined: Thu Feb 14, 2008 10:17 pm
Location: USA, FL

Re: Halomods coming back

Postby NotZachary82 » Thu Mar 17, 2011 9:13 pm

I wouldn't mind staffing. I'd like to think I know what I'm doing. Eh, but I don't even mod anymore. Reeech.
User avatar
NotZachary82
 
Posts: 1846
Joined: Thu Dec 20, 2007 8:39 pm

Re: Halomods coming back

Postby Aumaan Anubis » Thu Mar 17, 2011 11:29 pm

Haha, when a discussion of staffing comes up, everyone jumps at the opportunity. Not that I can complain... I was going to do the same thing.

Good luck Kornman. I would very much enjoy seeing HaloMods come back, successfully.
User avatar
Aumaan Anubis
Staff
 
Posts: 1812
Joined: Thu Dec 13, 2007 12:18 am

Re: Halomods coming back

Postby JacksonCougar » Fri Mar 18, 2011 2:14 am

I would love to see a community come together again on a grande scale and make some amazing things. Not that Remnantmods has not had its fair share of success, but let's face it: we live up to our name. When Halomods comes back I look forward to contributing in whichever ways I can find and my life allows me to.
User avatar
JacksonCougar
Huurcat
 
Posts: 2458
Joined: Thu Dec 06, 2007 11:30 pm
Location: Somewhere in Canada

Re: Halomods coming back

Postby OwnZ joO » Fri Mar 18, 2011 8:47 pm

Yeah I would like to have a unified terminology and knowledge base. Kornman, do have a white page or wiki being worked on?
User avatar
OwnZ joO
 
Posts: 1197
Joined: Sun Dec 09, 2007 4:46 pm

Re: Halomods coming back

Postby kornman00 » Sat Mar 19, 2011 7:02 am

Having to hold off the wiki until post-launch. I never got in touch with any seasoned wiki developers/maintainers after I posted what basically boiled down to a "help wanted" ad on HBO. I don't want to do a wiki unless I can do it right and fully utilize the power of mediawiki (eg, categories, templates/stubs, etc).

As far as white papers go, I'm working on some stuff in MS Visio and powerpoint. I've done videocasts using powerpoint projects (my own "Vidocs" for OpenSauce) I've done in the past and will probably do it again for future slide creations. Plain old text and a few colors here and there are piss-poor training aids.
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm

Re: Halomods coming back

Postby kornman00 » Thu May 05, 2011 4:09 pm

Halomods is reopening!

While the site is still being worked on (modding is srs bsns), we'd like to get users on board to not only help with the direction but also hopefully help with content. Our online community is IP.Board based, so we support forums, blogs, downloads, content, tutorials, etc.

If you're interested in Halo modding, check out our opening statement, sign up and enter the user lounge, etc.

We're currently just a two man operation right now (as detailed in the opening statement) but we're always looking to bring aboard quality help to produce and manage site content faster (especially if you're wiki savvy!).
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm

Re: Halomods coming back

Postby Gary » Thu May 05, 2011 5:56 pm

Cool, I'll join up and help out where I can. If you need anything, let me know and I'll do what I can.
User avatar
Gary
 
Posts: 1945
Joined: Thu Feb 14, 2008 10:17 pm
Location: USA, FL

Re: Halomods coming back

Postby kornman00 » Thu May 05, 2011 5:58 pm

We have a help wanted thread, but if you (Gary or anyone) feel there is something you can bring to the table (active moderation, etc) that isn't listed there, just send one of us a PM so we can take a vote/discuss bringing you on board.
User avatar
kornman00
 
Posts: 104
Joined: Wed Jan 20, 2010 7:48 pm


Return to News

Who is online

Users browsing this forum: No registered users and 0 guests

cron