Halo 2 Multiplayer Beta

This is dedicated to all the mods the community wants to share!
Patches only people. No Map files.

Re: Halo 2 Multiplayer Beta

Postby supersniper » Sun Apr 22, 2012 10:32 am

so no lockout.map? also thanks for the release :)
supersniper
 
Posts: 25
Joined: Tue Jul 07, 2009 5:03 pm

Re: Halo 2 Multiplayer Beta

Postby XZodia » Sun Apr 22, 2012 4:55 pm

It just occurred to me that this was the sort of thing that needed stickying...
Image
JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
User avatar
XZodia
Admin
 
Posts: 2188
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK

Re: Halo 2 Multiplayer Beta

Postby Click16 » Sun Apr 22, 2012 6:33 pm

Thanks for that Xzodia.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby supersniper » Mon May 28, 2012 2:04 am

I've found a lockout map for the beta clicky but i think it's modded because there's a mongoose in the green room and the desintegrator on the top middle.
supersniper
 
Posts: 25
Joined: Tue Jul 07, 2009 5:03 pm

Re: Halo 2 Multiplayer Beta

Postby Click16 » Mon May 28, 2012 2:34 am

supersniper wrote:I've found a lockout map for the beta clicky but i think it's modded because there's a mongoose in the green room and the desintegrator on the top middle.


That's fine, Contact me on AIM soon, and I will see what can be done to revert it.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby supersniper » Mon May 28, 2012 2:52 am

Also I found a weird midship map that is basically a box map and basing off this youtube video it's the box_multiplayer.map

I can send you both of them if you'd like on aim.

my aim is supersniperss
supersniper
 
Posts: 25
Joined: Tue Jul 07, 2009 5:03 pm

Re: Halo 2 Multiplayer Beta

Postby Click16 » Fri Jun 01, 2012 7:03 pm

Upgraded the Halo 2 Scenario Launcher, made it more flexible. Added Lockout!
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby XZodia » Fri Jun 01, 2012 7:54 pm

I'm having a bit of a null day so I'm gonna load this up =)
I've never play the beta before, should be fun
Also, it makes for a good stress test of Yelo Neighborhood lol
Image
JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
User avatar
XZodia
Admin
 
Posts: 2188
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK

Re: Halo 2 Multiplayer Beta

Postby DarkShallFall » Fri Jun 01, 2012 8:02 pm

Makes sure you keep that box hooked up for future stuff. I want some xbc/kai fun.
DarkShallFall
 
Posts: 710
Joined: Thu Jan 03, 2008 5:29 pm

Re: Halo 2 Multiplayer Beta

Postby XZodia » Fri Jun 01, 2012 8:08 pm

That depends how soon your talking, its out till the end of June but after that I wont be able to use it till August.
I'd be up for some xbc just now actually.
Image
JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
User avatar
XZodia
Admin
 
Posts: 2188
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK

Re: Halo 2 Multiplayer Beta

Postby XZodia » Fri Jun 01, 2012 9:14 pm

Well that was fun, it was cool seeing all the small differences that only someone who really knows the game would notice...
I had a go with the mongoose, flamethrower and disintegrator, they were all terrible lol
Also, good job on Nova btw click.
Image
JacksonCougar wrote:I find you usually have great ideas.

JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
User avatar
XZodia
Admin
 
Posts: 2188
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK

Re: Halo 2 Multiplayer Beta

Postby Click16 » Fri Jun 01, 2012 11:38 pm

XZodia wrote:Well that was fun, it was cool seeing all the small differences that only someone who really knows the game would notice...
I had a go with the mongoose, flamethrower and disintegrator, they were all terrible lol
Also, good job on Nova btw click.


Thanks. I do like the mongoose model. The flamethrower is crap, but the disintegrator was obviously replaced by sentinel beam for range.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby CaptainPoopface » Sat Jun 02, 2012 12:47 am

What does the disintegrator do? The sentinel beam wasn't very popular in multiplayer, from what I recall. A shorter range, more powerful sentinel beam might be decent though.
User avatar
CaptainPoopface
 
Posts: 710
Joined: Sat Feb 16, 2008 5:47 am

Re: Halo 2 Multiplayer Beta

Postby Click16 » Sat Jun 02, 2012 2:39 am

CaptainPoopface wrote:What does the disintegrator do? The sentinel beam wasn't very popular in multiplayer, from what I recall. A shorter range, more powerful sentinel beam might be decent though.


Almost exactly like that. You should give the beta a try.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby supersniper » Sat Jun 02, 2012 5:26 am

Yes Nova is amazing, was fun modding the maps (: Also we need to patch the mainmenu because I cannot seem to get the custom loader you made to work.
supersniper
 
Posts: 25
Joined: Tue Jul 07, 2009 5:03 pm

Re: Halo 2 Multiplayer Beta

Postby BrAlZy » Fri Feb 01, 2013 12:57 am

Hi Click,

You may remember me from an earlier post and I got a new Xbox. I can now play the Halo 2 Beta and let me tell you, it sure is fun. I have three questions, however.

1. How do you play on Lockout?
2. Did you ever get box_multiplayer.map from supersniper?
3. How do you change the blank text under beta build? (Tried your instructions, wouldn't start the game)

If you can't answer one, don't worry about it. Thanks!

-BrAlZy
BrAlZy
 
Posts: 6
Joined: Sun Sep 11, 2011 4:41 pm

Re: Halo 2 Multiplayer Beta

Postby Click16 » Fri Feb 01, 2013 3:40 am

BrAlZy wrote:Hi Click,

You may remember me from an earlier post and I got a new Xbox. I can now play the Halo 2 Beta and let me tell you, it sure is fun. I have three questions, however.

1. How do you play on Lockout?
2. Did you ever get box_multiplayer.map from supersniper?
3. How do you change the blank text under beta build? (Tried your instructions, wouldn't start the game)

If you can't answer one, don't worry about it. Thanks!

-BrAlZy


To play on lockout, rename it to a different map name, force load it with debug, or wait for me to setup a mainmenu mod. That box multiplayer map is a renamed shared map. The text is at a certain point in the XBE, it can be changed with a Hex editor. I'll get the Address for you... Its at 0x4E8E1C (go to that offset in hex) the name is 13 characters long, fill the remaining with spaces.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby BrAlZy » Sat Feb 02, 2013 10:26 pm

Hi Click,

Everything you said in the last reply worked and I appreciate that. However I have one more question. Do you know how to change the name of a map in the main menu? I saw it in a video once and I'm asking you because you seem to have a lot of knowledge about the Halo 2 Beta. If you know the answer, that would be great!

-BrAlZy
BrAlZy
 
Posts: 6
Joined: Sun Sep 11, 2011 4:41 pm

Re: Halo 2 Multiplayer Beta

Postby Click16 » Sat Feb 02, 2013 10:38 pm

BrAlZy wrote:Hi Click,

Everything you said in the last reply worked and I appreciate that. However I have one more question. Do you know how to change the name of a map in the main menu? I saw it in a video once and I'm asking you because you seem to have a lot of knowledge about the Halo 2 Beta. If you know the answer, that would be great!

-BrAlZy


It would be done the same way as you would with Halo 2 Retail (at least I think there is). There is a tag block int the Scnr tag that will control the maps that appear in the main menu. The names, descriptions can all be edited with a Meta editor, given it has correct plugins. I haven't worked on Halo 2 Beta plugins in a while, but if anyone wants to help you're welcome to.
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby Dragonfire » Mon Nov 11, 2013 4:04 pm

Is this something like Halo 3volved?
User avatar
Dragonfire
 
Posts: 1328
Joined: Thu Feb 21, 2008 9:20 pm
Location: Michigan, USA

Re: Halo 2 Multiplayer Beta

Postby Click16 » Tue Nov 12, 2013 6:40 pm

No this is the beta that has been private for a long time.
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Re: Halo 2 Multiplayer Beta

Postby supersniper » Sun Jul 30, 2017 9:34 am

Hey guys, wanted to redownload this but all the links are gone :/ Also did you ever revert those changes to lockout click?
supersniper
 
Posts: 25
Joined: Tue Jul 07, 2009 5:03 pm

Re: Halo 2 Multiplayer Beta

Postby Click16 » Mon Jul 31, 2017 2:26 am

I could try to fix the links, and I'll check the lockout changes
Image
User avatar
Click16
 
Posts: 1938
Joined: Mon Dec 31, 2007 4:36 am
Location: United States

Previous

Return to Downloads

Who is online

Users browsing this forum: No registered users and 1 guest

cron