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SCNR Selecter
Posted: Wed Jun 23, 2010 4:31 pm
by XZodia
Use this for when you have more than one scnr in a map, to choose which one is loaded by the game.
Note: Entity just uses the first scnr it finds for the sbsp viewer...
http://www.remnantmods.com/files/xzodia ... lecter.zip
Re: SCNR Selecter
Posted: Wed Jun 23, 2010 5:45 pm
by Prey
Bit of a strange app, can't you just do this in a meta editor?
Re: SCNR Selecter
Posted: Wed Jun 23, 2010 7:04 pm
by XZodia
no, the Scnr ID is stored in the Index.
Re: SCNR Selecter
Posted: Wed Jun 23, 2010 7:31 pm
by Prey
Ah yes good point I knew I was forgetting something

Re: SCNR Selecter
Posted: Thu Jun 24, 2010 1:20 am
by Ogrish
Yeayz wootz or whatever, man this is just what i needed, to keep this project moving forward.
Big thanx from your pal Ogie.
Edit: premature celebration, i cant get it to work, it could be a problem on my end.
If i duplicate the SCNR in a map i can swith it, but if i build in an edited one this app wont open the map.