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Excalibur Beta
Posted: Tue Apr 29, 2008 5:38 am
by OwnZ joO
Well its definitely not perfect, but I think it's in good enough condition to start working out the bugs, so I'm releasing a beta of my meta editor that I've been working on. I will explain the plugin system later when I have time, so for now just use the plugins it has, most of them should be working as far as I know with minimal testing. Performance is sometimes goofy, but I plan to fix it up more obviously. So help me out if you feel like it, but I would back up your map in case anything goofy happens as this is a beta. UI is also not even worked on really, only did enough for it to show everything, so that will be updated once I find more bugs.
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 5:43 am
by Remnant Samurai
soundz interesting get some pics up please
too bad i dont mod halo 2 anymore
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 2:40 pm
by OwnZ joO
By the way, post any bugs in this thread.
I'll post some pictures later, I just didn't wanna stay up any later last night.
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 2:59 pm
by neodos
I have tested it it's great, good job, the bipd plugin doesn't work though.
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 3:37 pm
by XZodia
this is an alpha imo
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 6:00 pm
by OwnZ joO
OK?? And... Does it really matter what word you use? I just need some help finding bugs, because I'm to the point that it will take more time for me to find and work out the bugs than just releasing it and getting feedback. Also, thanks for the plugins xzodia, I will put you in the about eventually, that just wasn't a priority yet.
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 8:08 pm
by XZodia
Things To Fix:-
- Slow Loading Plugins
Loaded Plugin Doesn't Update When A Tag Of The Same Class Is Selected
Sucky UI
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 8:35 pm
by neodos
He said UI wasn't done, besides i really don't give a shit about the ui as long as it works fine, i don't need "glass bars" style vista on a modding app >_>
Re: Excalibur Beta
Posted: Tue Apr 29, 2008 8:56 pm
by OwnZ joO
OwnZ joO wrote:Performance is sometimes goofy, but I plan to fix it up more obviously. UI is also not even worked on really, only did enough for it to show everything, so that will be updated once I find more bugs.
Working comes before performance, then I'll deal with performance and UI at the same time.
I know I need to add option for viewing floats also, I realized that when I put in the options for viewing, but didn't wanna go back and add it.
Re: Excalibur Beta
Posted: Wed Apr 30, 2008 12:47 am
by Click16
YAY its a meta editor that actually works! the only thing that im a little disappointed about is the Scnr tag doesn't load, it errors.
Re: Excalibur Beta
Posted: Wed Apr 30, 2008 12:49 am
by Click16
bug found:
When you click:
Help>Tutorials
it will bring you to
http://www.forums.remnantmods.des/viewforum.php?f=12/
.des???? i tried .com and it brought me to tutorials. may want to fix that!
Re: Excalibur Beta
Posted: Wed Apr 30, 2008 2:13 am
by OwnZ joO
Click16 wrote:YAY its a meta editor that actually works! the only thing that im a little disappointed about is the Scnr tag doesn't load, it errors.
Yeah, I don't know why it errors now, I had it working but then made some last minute changes before releasing it to add in viewing options.
Re: Excalibur Beta
Posted: Thu May 01, 2008 4:47 am
by Dragonfire
Looks like this is coming along pretty good
![Very Happy :D](./images/smilies/icon_biggrin.gif)
.
Nice job Ownz
![Wink ;)](./images/smilies/icon_wink.gif)