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Halomods...
Posted: Thu Oct 30, 2008 10:42 pm
by xXF3RcHoXx
Do you think that Halomods is dead? it went down since October 27th...
Re: Halomods...
Posted: Thu Oct 30, 2008 10:43 pm
by NotZachary82
...
Who cares?
Re: Halomods...
Posted: Thu Oct 30, 2008 10:44 pm
by Dragonfire
I dont go there that much anyways...

Re: Halomods...
Posted: Thu Oct 30, 2008 10:46 pm
by neodos
Critical Fail.
The database is fucked up because moderators removed too many posts

Re: Halomods...
Posted: Thu Oct 30, 2008 10:51 pm
by xXF3RcHoXx
NotZachary82 wrote:...
Who cares?
Meh, don't, lol, i just wanted to know
RemnantMods is better!
But i'll suggest to admins that put a new skin, however, thanks!
Re: Halomods...
Posted: Thu Oct 30, 2008 10:54 pm
by Gary
New skin would be nice, but its all up to JC.
And I hope the database it lost.
Go Remnant!
Re: Halomods...
Posted: Thu Oct 30, 2008 11:07 pm
by DemonicSandwich
Gjsdeath wrote:New skin would be nice, but its all up to JC.
And I hope the database it lost.
Go Remnant!
I personally hope the database is intact. Otherwise allot of knowledge, resources, and mods could be lost.
Re: Halomods...
Posted: Thu Oct 30, 2008 11:11 pm
by Eaton
DemonicSandwich wrote:Gjsdeath wrote:New skin would be nice, but its all up to JC.
And I hope the database it lost.
Go Remnant!
I personally hope the database is intact. Otherwise allot of knowledge, resources, and mods could be lost.
I agree. Once it is back up, we should get some mods and programs over to the Remnant server in case of total failure. Grenadiac really needs to fix Halomods or get some more Administrators.
Or make Tural Super Tural...
Re: Halomods...
Posted: Thu Oct 30, 2008 11:22 pm
by Aumaan Anubis
Indeed, the loss of HaloMods results in the loss of a whole lot of knowledge.
Re: Halomods...
Posted: Thu Oct 30, 2008 11:28 pm
by Eaton
Or Grenadiac may purposely have shut it down to do maintenance on it... It's never been down this long, but we will see in due time.
Re: Halomods...
Posted: Thu Oct 30, 2008 11:58 pm
by XZodia
Eaton wrote:Or Grenadiac may purposely have shut it down to do maintenance on it... It's never been down this long, but we will see in due time.
If that were true it would say down for maintenance.
Re: Halomods...
Posted: Fri Oct 31, 2008 1:00 am
by Grimdoomer
Meh, I got your info right here
viewtopic.php?f=9&t=894
I personlly think this has way more info then you can ever find any halomods. Everything is kept secret and all. Besides this info is derived from lots of research, numerouse apps any lots of greate modders. I think if some people contributed to it, AI, Weather, etc it could be very usefull.
Re: Halomods...
Posted: Fri Oct 31, 2008 12:59 pm
by neodos
You guys already said you'd backup tutorials and resources last time the server went down, but no one did

Re: Halomods...
Posted: Fri Oct 31, 2008 2:44 pm
by xXF3RcHoXx
And Halomods stills down....
where is Grenadiac?
When Halomods is up and running again, i'll upload some backups to mah server (
FerchoDev Files)
BTW: nice avatar, neodos gg
Re: Halomods...
Posted: Fri Oct 31, 2008 2:45 pm
by Gary
A few did, not many though, really... we know everything that those tutorials show...
Re: Halomods...
Posted: Fri Oct 31, 2008 5:03 pm
by OwnZ joO
Quite a few of the tutorials were garbage and used old methods, but some of them were pretty good. You kind of need to be able to do the stuff without the tutorial to know if it's a good tutorial or not, which kind of defeats the purpose.
Re: Halomods...
Posted: Sun Nov 02, 2008 6:13 pm
by xXF3RcHoXx
ZOMG ZOMG OMG
It stills down!
Re: Halomods...
Posted: Mon Nov 03, 2008 5:59 am
by Tural
NotZachary82 wrote:...
Who cares?
This.
Also, Gren is fairly quick to answer my emails. Last time he had a response in like 8 hours (Sent at midnight, answer at 8, when I assume he woke up), and the site was back up a few hours later. I just get apathetic and don't inform him when the site goes down. I'll drop him a line so you people can get whatever information you want.
Halomods won't be around forever, I'd get it while it's there...
And yes, that's foreshadowing based on information I have.
Re: Halomods...
Posted: Mon Nov 03, 2008 6:17 am
by OwnZ joO
Kinda sad...
Re: Halomods...
Posted: Mon Nov 03, 2008 9:19 pm
by Eaton
Tural wrote:NotZachary82 wrote:...
Halomods won't be around forever.
I hope that isn't true... So much would be lost.
Re: Halomods...
Posted: Mon Nov 03, 2008 11:18 pm
by Aumaan Anubis
Eaton wrote:I hope that isn't true... So much would be lost.
What useless hope.
Grenadiac will see no point in paying for the space when no one is actually making a commitment to the community. Halo Modding is way past its climax. We're comin' to the end.
Not to mention, in the near future, the knowledge gained from halo modding will be rendered useless, what with all the new technology and games that are released.
Re: Halomods...
Posted: Tue Nov 04, 2008 12:44 am
by Tural
Grenadiac has been taking a loss each month for this year, as far as I know. Ads don't cover the expense anymore, ever since Google changed their ad style, and since HM has been declining in activity, just as modding in general has been.
Re: Halomods...
Posted: Tue Nov 04, 2008 12:47 am
by Eaton
Tural wrote:Grenadiac has been taking a loss each month for this year, as far as I know. Ads don't cover the expense anymore, ever since Google changed their ad style, and since HM has been declining in activity, just as modding in general has been.
Does that mean that Grenadiac might consider closing the site down?
Re: Halomods...
Posted: Tue Nov 04, 2008 5:07 am
by Tural
I think he's been considering it.
Re: Halomods...
Posted: Tue Nov 04, 2008 6:15 am
by Remnant Samurai
Should gather all the information and bring it here.
Does that mean people might gradually be coming here?