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Halo 2 Photography

Posted: Sun Jan 13, 2008 4:20 am
by Aumaan Anubis
Post any pictures from any of the Halo games. If the picture is not yours, please give credit to the rightful owner of the image.

Halo Photography

Posted: Mon Jan 14, 2008 10:59 pm
by DoorM4n
This is my wallpaper!

Thanks Bungie and Imageshack.us

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Halo Photography

Posted: Mon Jan 21, 2008 5:40 pm
by JK-47
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Halo Photography

Posted: Mon Jan 21, 2008 9:47 pm
by Aumaan Anubis
Dude!! How'd you get third person and flycam stuff to work?!

For some reason, my Yelo has an extremely limited amount of controls. Including wireframe, slow down game, speed up game, 10 FPR screenshots, etc. But I can't do any of the good stuff.

Halo Photography

Posted: Mon Jan 21, 2008 10:27 pm
by XZodia
unplug any extra controlers

Halo Photography

Posted: Mon Jan 21, 2008 10:36 pm
by Aumaan Anubis
I've tried it.

Halo Photography

Posted: Mon Jan 21, 2008 10:36 pm
by NotZachary82
my missile pod! (still needs skinning)

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Halo Photography

Posted: Tue Jan 22, 2008 5:52 pm
by Grimdoomer
Some random maps I have made for Halo 2 Xbox:
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Water World
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Halo Photography

Posted: Tue Jan 22, 2008 10:42 pm
by NotZachary82
for a second grimdoomer, i thought u were hiding the secret for custom sbsps. but then i figured, the first pic was made out of machs (mbmb?), or is part of a bsp i dont recognise ...

and that second picture is interesting (it is flooding :shock: )

Halo Photography

Posted: Tue Jan 22, 2008 10:56 pm
by Aumaan Anubis
The first picture is that of the BSP of either shared.map or single_player_shared.map, can't remember with.

For the second one, he just replaced all the shaders with the water one.

Halo Photography

Posted: Tue Jan 22, 2008 11:02 pm
by NotZachary82
after looking at dark's foundry mod, i assumed it was shared.map (it is not single_player_share.map)

and i didnt even think about the shader swaps ... cus u can still see the ground (unless the detailmaps have a shader? ... lol)

Halo Photography

Posted: Tue Jan 22, 2008 11:08 pm
by Aumaan Anubis
I'm pretty sure you can't even move when you're in single_player_shared.map, now that I think of it. I remember trying one of them, and my guy just spawned and couldn't move or shoot/throw grenades.

It's Beaver Creek by what I see, he may have just missed those plants.

Halo Photography

Posted: Tue Jan 29, 2008 11:59 pm
by Grimdoomer
The first one is shared.map's BSP with coagulation shaders, the second is beavercreek with a BSP shader swap.

Halo Photography

Posted: Wed Jan 30, 2008 12:24 am
by DemonicSandwich
NotZachary82 wrote:my missile pod! (still needs skinning)
http://img170.imageshack.us/img170/8682 ... od1wp2.png
And resizing...
Too large.

Halo Photography

Posted: Wed Jan 30, 2008 1:45 am
by NotZachary82
that is the size of a missile pod.

it barely needs any resizing. if more people argue, i shall fix <_<

Halo Photography

Posted: Wed Jan 30, 2008 1:50 am
by Aumaan Anubis
meh, skin it and show more ingame pictures.
Then I'll decide.

Halo Photography

Posted: Wed Jan 30, 2008 2:34 am
by NotZachary82
i actually started my own h3 project. that missile pod isnt the only one i made.

but im trying grouping to skin it. i cannot UV myself ...

(i made some touch-ups anyway)

Re: Halo Photography

Posted: Tue Feb 26, 2008 10:19 pm
by xxpenguinxx
How suspension arms should be.

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Re: Halo Photography

Posted: Tue Feb 26, 2008 10:46 pm
by neodos
XD looks crazy, is it fun to play?

Re: Halo Photography

Posted: Wed Feb 27, 2008 12:27 am
by DemonicSandwich
Lul, I did that to a warthog on Waterworks a while back. :lol:
Although I also did it to the front suspension.

Re: Halo Photography

Posted: Thu Feb 28, 2008 3:45 am
by xxpenguinxx
I was just making sure I named the values correctly. I was going to remove the main chassis and replace it, (not saying yet, still deciding)

Re: Halo Photography

Posted: Thu Feb 28, 2008 3:54 am
by Aumaan Anubis
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nononononono my bsp ran away :cry:

Re: Halo Photography

Posted: Thu Feb 28, 2008 7:37 am
by neodos
Did you nulled out some shaders? because it looks like your standing on one of those central sort of pillars that are not visivle in front of you, you can only see that hole.

Re: Halo Photography

Posted: Thu Feb 28, 2008 12:55 pm
by Aumaan Anubis
Yeah, nulled some of the wrong shaders.

I blame Prophet!

Re: Halo Photography

Posted: Fri Mar 14, 2008 3:30 am
by DrXThirst
At first I thought it was that H2V Exclusive map. It took me a second to realize that it was Relic.