[WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
- JacksonCougar
- Huurcat
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[WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
[WIP] Cougar's and Neodos's and DemonicSandwich's Shader Plugin
- NotZachary82
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Thanks, this helps alot.
Just a quick question, Does it matter where you put a bump map or does it have to go into a certain chunk?
Just a quick question, Does it matter where you put a bump map or does it have to go into a certain chunk?
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- DemonicSandwich
- Trollwich
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Just a note. Do NOT clone, save, or build in shader tags using this plugin.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
I can't save with it? Are you sure? Because I just did and nothing bad happened. Well, nothing noticeable.DemonicSandwich wrote:Just a note. Do NOT clone, save, or build in shader tags using this plugin.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- NotZachary82
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- Joined: Thu Dec 20, 2007 8:39 pm
Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Save as in extract recursively, I guess.
- JacksonCougar
- Huurcat
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Yea, always use default plugins when saving meta.
The bitmaps slot depend on the stem.
The bitmaps slot depend on the stem.
- Eaton
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
I thought you couldn't make a shad plugin...
- NotZachary82
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
The [shad] tag cannot be opened with kornman's guerilla. (Right?)
*Edit: If [shad] plugins couldn't be made, how would we have one already? <_>
**Edit again: When the **** did you get back?
*Edit: If [shad] plugins couldn't be made, how would we have one already? <_>
**Edit again: When the **** did you get back?
- Gary
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Sunday, i think.NotZachary82 wrote: **Edit again: When the **** did you get back?
- Eaton
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Re: [WIP] Cougar's and Neodos's and DemonicSandwich's Shader Ent
Late Saturday night. It was a FUN trip!