Halo 2 Photography

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JacksonCougar
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Re: Halo Photography

Post by JacksonCougar »

Annd?
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Zieon Eslador
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Re: Halo Photography

Post by Zieon Eslador »

Eaton wrote:
Alph wrote:
JacksonCougar wrote: Oh' and a not so friendly warning from the resident bastard. Type in a normal, understandable fashion.
I pray you will forgive me, Mr. "JacksonCougar." I should have known better before typing in such an illegible manor. Perhaps there is something I can do to mend the wounds you have no doubt suffered?

Let me try again:

This picture looks amazing. It's a map I would love to play someday; however, being how it has yet to be released, I would like to find other snow mods. Given the responses this picture generated, I am lead to assume that this is the only worth-while snow skin to date. If this is indeed not the case, can one of you gentlemen kindly direct me to other snow-themed skins/mods, whether it be on this site or another site? I would rather enjoy putting together a little winter-time map pack for a good friend of mine.

Any suggestions?

Dark released that map.

Thank you,

Alph
Eaton is a tricky one...

Welcome Alph, your name is probably the funnest to say. (Not counting Aumaan Anubis of course. His is the funnest.)
Last edited by Zieon Eslador on Tue Nov 11, 2008 9:20 pm, edited 1 time in total.
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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Eaton
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Re: Halo Photography

Post by Eaton »

I didn't do that... Well, I didn't mean to. :oops:
*Fixed
DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

JacksonCougar wrote:Unknown why dark needs to use inception for things entity can handle ;..; perhaps to poke 'zee shader then?
The UI is 10x better, and yes I used it for model swaping and shader editing IRT.
Thirdperson Model:
Image
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Eaton
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Re: Halo Photography

Post by Eaton »

Darkshallfall wrote:
JacksonCougar wrote:Unknown why dark needs to use inception for things entity can handle ;..; perhaps to poke 'zee shader then?
The UI is 10x better, and yes I used it for model swaping and shader editing IRT.
Can I see a picture of said UI?
DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

Eaton wrote:
Darkshallfall wrote:
JacksonCougar wrote:Unknown why dark needs to use inception for things entity can handle ;..; perhaps to poke 'zee shader then?
The UI is 10x better, and yes I used it for model swaping and shader editing IRT.
Can I see a picture of said UI?
Oh you wish.
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Gary
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Re: Halo Photography

Post by Gary »

Darkshallfall wrote:
Eaton wrote: Can I see a picture of said UI?
Oh you wish.
Just a picture, you go on and on about how much better it is.
I am not even sure it exists.
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Eaton
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Re: Halo Photography

Post by Eaton »

No pix, no pruf. :P

Gjs, it does exist, but it is obviously super secret.
DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

I don't have anything to prove, and I respect DeToX's wishs for there to be no public pictures.
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Gary
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Re: Halo Photography

Post by Gary »

Oh, sorry then, I didn't know Detox didn't want you to show any pictures, I thought you alone didn't want to show them.
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neodos
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Re: Halo Photography

Post by neodos »

Lewl no need to prove anything but rather like how to get attention eh.
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Gary
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Re: Halo Photography

Post by Gary »

Yea, it gets a lot of attention, not really secret anymore.
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JacksonCougar
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Re: Halo Photography

Post by JacksonCougar »

I have seen inception. Is my brain now property of DeToX? Am I bound to his uber secrecy contracts :x
Oh teh noes. Ps: I like vanilla.
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Remnant Samurai
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Re: Halo Photography

Post by Remnant Samurai »

I want to see Dark make a left 4 dead zombie mod with cool weapons and real good looking models and a dark looking map with scary ai it would be epic.. A mod for the ages..
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neodos
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Re: Halo Photography

Post by neodos »

JacksonCougar wrote:I have seen inception. Is my brain now property of DeToX? Am I bound to his uber secrecy contracts :x
Oh teh noes. Ps: I like vanilla.
You failz. :p i like vanilla tho.
DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

Last edited by DarkShallFall on Fri Nov 14, 2008 2:05 am, edited 2 times in total.
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Remnant Samurai
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Re: Halo Photography

Post by Remnant Samurai »

:shock:
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Aumaan Anubis
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Re: Halo Photography

Post by Aumaan Anubis »

Wow.

Custom map methods and all that stuff = awesome.

But having enough zombies to fill the screen will be difficult, will it not?
Console limitations? Map limitations?
DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

Aumaan Anubis wrote:Wow.

Custom map methods and all that stuff = awesome.

But having enough zombies to fill the screen will be difficult, will it not?
Console limitations? Map limitations?
Its all about the LOD's if i make the lowest detail model the medium detail model, then that gives me about 25 more zombies.
I can already shoot about 20 without any issues.

After that if I want more, I can lower the bounding radius and the fade distance.
xxpenguinxx
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Re: Halo Photography

Post by xxpenguinxx »

Clicks revised P90:

Image
Image
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Gary
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Re: Halo Photography

Post by Gary »

Zombie map would be cool, you could use animations from the flood.
Can't say its a new idea, what we really need is to make it so you can build score for killing the AI.

Also,
Flame throwers + zombies = stupid idea...
ok, lets think, they can't feel pain, so now you light them on fire, there still running at you, and there on fire...
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Dragonfire
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Re: Halo Photography

Post by Dragonfire »

...i really need to get my uvw maps done -_-

that P90 still looks a TAD bit big though, maybe like resize it down about....1/5?
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Rocky
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Re: Halo Photography

Post by Rocky »

The P90 is looking a lot better now though! :P
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Gary
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Re: Halo Photography

Post by Gary »

Now we need the sniper scope viewer on it.
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JacksonCougar
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Re: Halo Photography

Post by JacksonCougar »

no.
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