Halo 2 Photography

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neodos
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Re: Halo Photography

Post by neodos »

Hehe great I just hope you'll have enough placement chunks :o
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

:shock: :shock: :shock: :shock:
You have a lot of chunks to clone! :D
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

neodos wrote:Hehe great I just hope you'll have enough placement chunks :o
He probably will run out but then again this map uses simple shapes.
I ran out twice with Outpost 11.

No matter, he can just add more chunks or have someone else add more chunks and use the tool I posted to fix them.
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neodos
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Re: Halo Photography

Post by neodos »

I know that, people seems to forget who figured that out..

I was just saying will he get to add more chunks? chunk cloners still suck.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

well i was worried about the amount of chunks too, but not all floors will be like this one. And i can always revise what ive got done to use a few less.

Im still trying figure out how to use the collision boxs of and objects phmo for my collision, Alla Cable_room. Once i figure that out, i should have more then enough.
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

Hmm. Thread needs moar screen shots.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

I agree. Coming to a multiplayer map near you. Converted by Twinreaper. Now it needs some bridges and walkways, more fire, and maybe my custom melea weopns set.

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Gary
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Re: Halo Photography

Post by Gary »

Heh, that's the bsp I was going to use is it not? though it doesn't really madder, as I stopped modding halo2, I like the source engine better anyways :XD:
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Ogrish
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Re: Halo Photography

Post by Ogrish »

I was just posting a pic and an idea, not a W.I.P 8-)

It would be nice if someone were to take advantage of this area, and make use of its structures. I would like to take a crack at it, but i have other projects in the works.

But if know one does this, i will eventually, if it were wanted?
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Image
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XZodia
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Re: Halo Photography

Post by XZodia »

That sky is awesome.
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

All of it looks amazing!
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

Heh heh, God rays.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Who knew sky editing could be so much fun, and im not even done with it. lol
This prodject is going kinda slow, cause being time limitations and such.
But its still alive, so i thought id share.

Thanx for the positive feedback.
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

Keeeeeeep going man!
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Mr iRonSights
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Re: Halo Photography

Post by Mr iRonSights »

Image

that skyscraper looks really awesome. the sky is just...wow
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Ogrish
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Re: Halo Photography

Post by Ogrish »

I didnt really do much, its just the things i did had a nice result, the light rays which are nice are inpomplete, and very simple. But thanx for the posts, i needed some motivation to get back to working on this. Some changes to the origanal plans will be made, due to....
Uhm.. Err... Ok its spawns lol.

I dont want to clone any more chunks in his map.
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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

Ogrish wrote:I dont want to clone any more chunks in his map.
<_<
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Well, i broke and fixed the sky over and over till i got it right.
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Now with lightning
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Image
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I wonder if its flyable? :wink:

EDIT: Befor anyone asks, i did not make this model. "Its a work of Dark"

Im slowly chipping away at this project, but its still going.
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

Keeeep going! It looks AWESOME! :D
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DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

That isn't my model. Mine looked like this:
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It was shit so I didn't give it to you.
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troymac1ure
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Re: Halo Photography

Post by troymac1ure »

Damn that map is looking sweet. Can't wait to see it completed... or at least playable. I'm sure after intial completion feedback will come in for changes here and there, but this is the start of a whole new world of maps :D
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Darkshallfall wrote:That isn't my model. Mine looked like this:
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It was shit so I didn't give it to you.
I thought it was your origanal.
I reduced the polys so it would work in game.
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

Image
Strategically placed lighting really enhances a bumpmap.
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Gary
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Re: Halo Photography

Post by Gary »

DemonicSandwich wrote:<Kick Ass Bump Map>
Strategically placed lighting really enhances a bumpmap.
I agree.
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