[SP->MP] Hanger SLC *No Freeze*

This is dedicated to all the mods the community wants to share!
Patches only people. No Map files.
Post Reply
User avatar
troymac1ure
Keeper of Entity
Posts: 1282
Joined: Sat Aug 09, 2008 4:16 am
Location: British Columbia, Canada, eh
Contact:

[SP->MP] Hanger SLC *No Freeze*

Post by troymac1ure »

This is my first and only SP-MP conversion map. Everything works (I think) and there are no freezes.
The only thing that it could use is some background sound/music as the map is really quite, but then again, you're in space.

Let me know feedback on it.

Patch: https://rapidshare.com/files/4153177245/Hanger.serenity
Map: Headlong

This is a conversion from 04b_floodlab => production_arm2.
*All standard weapons.
*Everything works (CTF, Oddball, Assault)
*4 Team Assault

(My xbox is at work, so no in-game shots, just BSP Viewer shots)
Image
Image
Image
Last edited by troymac1ure on Thu Nov 08, 2012 10:58 pm, edited 1 time in total.
User avatar
Twinreaper
Posts: 299
Joined: Sat Feb 23, 2008 7:41 pm
Location: PA

Re: [SP->MP] Hanger SLC *No Freeze*

Post by Twinreaper »

Lookin good there bro! Good to see someone else is still doin some sp -> mp conversions. Lookin forward to this!
Image
User avatar
[TT]
Posts: 112
Joined: Sat Mar 15, 2008 8:14 am
Contact:

Re: [SP->MP] Hanger SLC *No Freeze*

Post by [TT] »

It's nice to know that there is people still interested in putting this out like that, I just hope there still working on the main campaign levels for SLC
[Contact Me]
[color=#008000]Grimdoomer[/color] wrote: Firts we need to have a purpose for this app
User avatar
neodos
Posts: 1493
Joined: Sun Dec 09, 2007 8:58 pm

Re: [SP->MP] Hanger SLC *No Freeze*

Post by neodos »

Good job on this ;)

TT you mean MPC? i have almost all MPC done just some maps not all fixed.
User avatar
Twinreaper
Posts: 299
Joined: Sat Feb 23, 2008 7:41 pm
Location: PA

Re: [SP->MP] Hanger SLC *No Freeze*

Post by Twinreaper »

Not to go all off topic, but, Neo, if your serious about getting all maps fixed and get a MPC release going, contact me on msn or aim. I wanted to get a group together after my map pack initially to get that project started. I think the two of us could really do some major damage in that area of modding!
Image
User avatar
CaptainPoopface
Posts: 714
Joined: Sat Feb 16, 2008 5:47 am

Re: [SP->MP] Hanger SLC *No Freeze*

Post by CaptainPoopface »

There is a cool little area beneath the floor of this map, but the game freezes if you fly the camera there. Any idea why, or how to fix it? A lsnd or script perhaps? I would like to play down there too.
User avatar
XZodia
Staff
Posts: 2208
Joined: Sun Dec 09, 2007 2:09 pm
Location: UK
Contact:

Re: [SP->MP] Hanger SLC *No Freeze*

Post by XZodia »

Well with this being a nap conversion there will not be any scripts the map...
Bps loading areas are a common freezing issue, I think this is mostly likely but I haven't looked at the map.
Image
JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
User avatar
troymac1ure
Keeper of Entity
Posts: 1282
Joined: Sat Aug 09, 2008 4:16 am
Location: British Columbia, Canada, eh
Contact:

Re: [SP->MP] Hanger SLC *No Freeze*

Post by troymac1ure »

CaptainPoopface wrote:There is a cool little area beneath the floor of this map, but the game freezes if you fly the camera there. Any idea why, or how to fix it? A lsnd or script perhaps? I would like to play down there too.
I assume youy mean down the first set of ramps where there is that small shelf that overlooks the (supposed to be) moving walkways? If so, It may be something with the patch as I have explored that area on this map in the past with no issues that I remember (as I also thought of doing that section as well).

I forgot there is a bug in this that I never closed off the bottom door in the hanger as you're not supposed to be able to reach the lower levels for MP.
Post Reply