Halo 2 Photography
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
DS do you want an edited rollbar and seats added to just jump on and shoot and jump off,
or a custom turret on rear sides.
BSP HEAD lol
E73RN4L attached a ghost, a tank, and a warthog to the head all at once. lol the z rotation becomes y so they were like on the side of his head, and we could snipe right thru them.
Sometimes the recticle turns red on vehis but mc took no damage when vehis were shot.
or a custom turret on rear sides.
BSP HEAD lol
E73RN4L attached a ghost, a tank, and a warthog to the head all at once. lol the z rotation becomes y so they were like on the side of his head, and we could snipe right thru them.
Sometimes the recticle turns red on vehis but mc took no damage when vehis were shot.
- DemonicSandwich
- Trollwich
- Posts: 1620
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- Location: I...huh...I don't really know. x.x
Re: Halo Photography
I actually have a turret setup for it as a different variant.Ogrish wrote:DS do you want an edited rollbar and seats added to just jump on and shoot and jump off,
or a custom turret on rear sides.
These two seat setups where originally made for Wake Island 2, but that mod went on hold like a year ago because Cougar and I were unhappy with the model injection at the time.
*Cue Cougar's research into model raw*
The screen shots are from a map sitting idle since then on my hard drive.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
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- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
nice
I bet all of us have enough neat little creations, sitting in maps put away in folders for mods that may never seen daylight.
I bet if each of us contributed one thing, left over from dead or put off projects. we could have a contest made from our pool of dead projects.
Coarse its not that easy, so i purpose some rules.
Like we vote on 3-4 tools to use, each of us D/L the same tools from a choosen group of apps.
Then we choose one object to remake with those tools and then submit the object.
once enough custom objects, tags, scenaries,ect... have been submited we all D/L the maps, and build a quick mod with only those same tools, no adding or editing plugis.
Then we all submit the mods, for judging.
We then have a series of gamer nights were we play all the submited mods, then post our votes on the top mods. Only those who play on the gamelink nights have a vote.
I bet all of us have enough neat little creations, sitting in maps put away in folders for mods that may never seen daylight.
I bet if each of us contributed one thing, left over from dead or put off projects. we could have a contest made from our pool of dead projects.
Coarse its not that easy, so i purpose some rules.
Like we vote on 3-4 tools to use, each of us D/L the same tools from a choosen group of apps.
Then we choose one object to remake with those tools and then submit the object.
once enough custom objects, tags, scenaries,ect... have been submited we all D/L the maps, and build a quick mod with only those same tools, no adding or editing plugis.
Then we all submit the mods, for judging.
We then have a series of gamer nights were we play all the submited mods, then post our votes on the top mods. Only those who play on the gamelink nights have a vote.
- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo Photography
DS would win, because he'll cheat and ask me for help.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
the cool part is we all would have some fun mods to play.
So everybody wins.
So everybody wins.
- DoorM4n
- Posts: 2154
- Joined: Sun Dec 09, 2007 3:01 am
- Location: Houston
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
I was board so...





Looks to long in these pics.





Looks to long in these pics.
- neodos
- Posts: 1493
- Joined: Sun Dec 09, 2007 8:58 pm
Re: Halo Photography
lol that's the covenant boarding ship right? xD
Looks nice, except it needs a better shader, or pmi mb?
Looks nice, except it needs a better shader, or pmi mb?
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
I was going to replace the ghost, then i thought it might better over the magnum.
Im still playing with the shaders a bit.
Im still playing with the shaders a bit.
- XZodia
- Staff
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Re: Halo Photography
You could have just scaled down the original mode in meta...
- Click16
- Posts: 1941
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- Location: United States
- Gary
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Re: Halo Photography
Does the xbox only support 640 × 480 video/pictures?
- Click16
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- DemonicSandwich
- Trollwich
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Re: Halo Photography
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
-
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Halo Photography
Do they function fully, it seemed like they did in the video?
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- DemonicSandwich
- Trollwich
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Re: Halo Photography
Yes. The tires spin as you drive(and lock when you use the brake), the engines pivot when you steer, and the suspension follows the terrain.xxpenguinxx wrote:Do they function fully, it seemed like they did in the video?
I however did not setup the permutations in the hlmt tag so the rear tires don't damage...or even blur.
You may have noticed that the tired never blurred ingame, I disabled it since I didn't setup the extra tires to do so.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
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Re: Halo Photography
Haha thats pretty cool 

- Aumaan Anubis
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Re: Halo Photography
WHHHHHHHYYYYYYYYYYYYYYYYYYYYYYY.
- neodos
- Posts: 1493
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Re: Halo Photography
Very nice Demonic, make a truck! :p
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Re: Halo Photography
The Caterpillar
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- DoorM4n
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- JacksonCougar
- Huurcat
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- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo Photography

For whatever reason, the brute turns pinkish at some angles. I'm not sure what to adjust in the shader because there's still a lot I don't understand.
But, regardless ...

- DemonicSandwich
- Trollwich
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Re: Halo Photography
It turns pinkish because I used a Covenant shader, you just have to adjust specularity color.NotZachary82 wrote:
For whatever reason, the brute turns pinkish at some angles. I'm not sure what to adjust in the shader because there's still a lot I don't understand.
But, regardless ...
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"