Halo 2 Photography

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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

Oh lawd.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

DS do you want an edited rollbar and seats added to just jump on and shoot and jump off,
or a custom turret on rear sides.

BSP HEAD lol
E73RN4L attached a ghost, a tank, and a warthog to the head all at once. lol the z rotation becomes y so they were like on the side of his head, and we could snipe right thru them.
Sometimes the recticle turns red on vehis but mc took no damage when vehis were shot.
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

Ogrish wrote:DS do you want an edited rollbar and seats added to just jump on and shoot and jump off,
or a custom turret on rear sides.
I actually have a turret setup for it as a different variant.
These two seat setups where originally made for Wake Island 2, but that mod went on hold like a year ago because Cougar and I were unhappy with the model injection at the time.
*Cue Cougar's research into model raw*

The screen shots are from a map sitting idle since then on my hard drive.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

nice

I bet all of us have enough neat little creations, sitting in maps put away in folders for mods that may never seen daylight.

I bet if each of us contributed one thing, left over from dead or put off projects. we could have a contest made from our pool of dead projects.

Coarse its not that easy, so i purpose some rules.
Like we vote on 3-4 tools to use, each of us D/L the same tools from a choosen group of apps.

Then we choose one object to remake with those tools and then submit the object.
once enough custom objects, tags, scenaries,ect... have been submited we all D/L the maps, and build a quick mod with only those same tools, no adding or editing plugis.
Then we all submit the mods, for judging.
We then have a series of gamer nights were we play all the submited mods, then post our votes on the top mods. Only those who play on the gamelink nights have a vote.
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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

DS would win, because he'll cheat and ask me for help.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

the cool part is we all would have some fun mods to play.
So everybody wins.
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

hahaha, you should do it!
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Ogrish
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Re: Halo Photography

Post by Ogrish »

I was board so...
Image
Image
Image
Image
Image
Looks to long in these pics.
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neodos
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Re: Halo Photography

Post by neodos »

lol that's the covenant boarding ship right? xD

Looks nice, except it needs a better shader, or pmi mb?
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Ogrish
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Re: Halo Photography

Post by Ogrish »

I was going to replace the ghost, then i thought it might better over the magnum.
Im still playing with the shaders a bit.
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XZodia
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Re: Halo Photography

Post by XZodia »

You could have just scaled down the original mode in meta...
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Click16
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Re: Halo Photography

Post by Click16 »

I got XboxDebugPanel working once again.

Debug Dashboard
Image

In-game Shot
Image
Image
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Gary
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Re: Halo Photography

Post by Gary »

Does the xbox only support 640 × 480 video/pictures?
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Click16
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Re: Halo Photography

Post by Click16 »

I'm pretty sure that that's the highest resolution.
Image
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

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xxpenguinxx
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Re: Halo Photography

Post by xxpenguinxx »

Do they function fully, it seemed like they did in the video?
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

xxpenguinxx wrote:Do they function fully, it seemed like they did in the video?
Yes. The tires spin as you drive(and lock when you use the brake), the engines pivot when you steer, and the suspension follows the terrain.

I however did not setup the permutations in the hlmt tag so the rear tires don't damage...or even blur.
You may have noticed that the tired never blurred ingame, I disabled it since I didn't setup the extra tires to do so.
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Jzimmer09
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Re: Halo Photography

Post by Jzimmer09 »

Haha thats pretty cool :D
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Aumaan Anubis
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Re: Halo Photography

Post by Aumaan Anubis »

WHHHHHHHYYYYYYYYYYYYYYYYYYYYYYY.
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neodos
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Re: Halo Photography

Post by neodos »

Very nice Demonic, make a truck! :p
xxpenguinxx
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Re: Halo Photography

Post by xxpenguinxx »

The Caterpillar
DemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh baby
A cat was licking itself to the sound of potato chips.
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DoorM4n
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Re: Halo Photography

Post by DoorM4n »

4x4 is out! 6x6 is the real shizz!!!!!!!!!
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JacksonCougar
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Re: Halo Photography

Post by JacksonCougar »

Mako
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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

Image
For whatever reason, the brute turns pinkish at some angles. I'm not sure what to adjust in the shader because there's still a lot I don't understand.

But, regardless ... Image
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

NotZachary82 wrote:Image
For whatever reason, the brute turns pinkish at some angles. I'm not sure what to adjust in the shader because there's still a lot I don't understand.

But, regardless ... Image
It turns pinkish because I used a Covenant shader, you just have to adjust specularity color.
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