Continue, Ogrish
Halo 2 Photography
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
- Contact:
Re: Halo Photography
Would you guys please talk about this on ur own rant thread, lets keep this thread on topic. C'mon guys, we really dont need this shit here. I dont care who started it, just NOT here please 
Continue, Ogrish
Continue, Ogrish

- socrates
- Posts: 565
- Joined: Tue May 27, 2008 9:22 pm
- Location: Oklahoma
Re: Halo Photography
dude...those weren't even injected models..they were just the coll boxes
edit:

edit:

- Zieon Eslador
- Posts: 731
- Joined: Wed Apr 30, 2008 1:16 am
- Location: Virginia Awesome?: Yes
Re: Halo Photography
Started working on Contrition again.






Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
- DemonicSandwich
- Trollwich
- Posts: 1620
- Joined: Sat Dec 08, 2007 9:47 pm
- Location: I...huh...I don't really know. x.x
Re: Halo Photography
@Zieon Eslador
You know those painting of an optical illusions?
Ya well it took me a few seconds to realize what I was actually looking at. Interesting design none the less.
You know those painting of an optical illusions?
Ya well it took me a few seconds to realize what I was actually looking at. Interesting design none the less.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
- Zieon Eslador
- Posts: 731
- Joined: Wed Apr 30, 2008 1:16 am
- Location: Virginia Awesome?: Yes
Re: Halo Photography
My bad, it's a temporary shader.DemonicSandwich wrote:@Zieon Eslador
You know those painting of an optical illusions?
Ya well it took me a few seconds to realize what I was actually looking at. Interesting design none the less.
It's this-

Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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xxpenguinxx
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Halo Photography
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
This is the bsp that i am building remnant city in



Could that be it, nah but it will look like this somewhat.



Could that be it, nah but it will look like this somewhat.
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
- Contact:
Re: Halo Photography
For a minute there, i thought that was ur progress and was like holy shit, thats awesome! 
Im sure u'll do as good if not over-the-top better
Im sure u'll do as good if not over-the-top better

- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo Photography
well ill try my best, I have a few small mods to finish and release befor i continue with the city, and ill be needing the models for the buildings that people want to contribute.
So send me yo models peeps.
So send me yo models peeps.
- Dragonfire
- Posts: 1328
- Joined: Thu Feb 21, 2008 9:20 pm
- Location: Michigan, USA
- Contact:
Re: Halo Photography
Well im currently working on Red. Lake right now, trying to finish the weapons...

- CaptainPoopface
- Posts: 714
- Joined: Sat Feb 16, 2008 5:47 am
Re: Halo Photography
socrates wrote:
OK, I'll bite. How did you get the chief and hog to stick to the wall at that angle? And does it only apply to the BSP, or can it be used on machs and blocs?
- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo Photography
I've got it.
Photoshop.
Photoshop.
- neodos
- Posts: 1493
- Joined: Sun Dec 09, 2007 8:58 pm
Re: Halo Photography
No. He probably flipped his Xbox
:p
- CaptainPoopface
- Posts: 714
- Joined: Sat Feb 16, 2008 5:47 am
Re: Halo Photography
Well, the chief does look a little odd, but the lightmapping looks correct on the hog, even with whatever skin is on it. I'm no expert though.
- neodos
- Posts: 1493
- Joined: Sun Dec 09, 2007 8:58 pm
Re: Halo Photography
Yeah it looks like he's got some 1337 cookies 
- socrates
- Posts: 565
- Joined: Tue May 27, 2008 9:22 pm
- Location: Oklahoma
Re: Halo Photography
Orly?NotZachary82 wrote:I've got it.
Photoshop.
some mad Photoshop skills for me to go through and edit every frame...
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xxpenguinxx
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Halo Photography
It looks like that spider man thing in Halo Cache Editor.
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- socrates
- Posts: 565
- Joined: Tue May 27, 2008 9:22 pm
- Location: Oklahoma
Re: Halo Photography
1.3.9 - original plugins for it (2.1.6's plugin has it incorrectly labeled)
Bipd

It has its bugs: It only rotates the model so the "contact points" touch whatever surface you are on.
Furthermore:
If you shoot a rifle, the contrail originates from where it would if you were standing vertically...Meaning ..it's phmo stays there as well.
So if someone was stuck to a wall, standing horizontally, and you shot them in their "head" it would do no damage, but if you shot above their "feet" where their head would be if you saw them standing vertically, it would damage them/kill them.
Bipd

It has its bugs: It only rotates the model so the "contact points" touch whatever surface you are on.
Furthermore:
If you shoot a rifle, the contrail originates from where it would if you were standing vertically...Meaning ..it's phmo stays there as well.
So if someone was stuck to a wall, standing horizontally, and you shot them in their "head" it would do no damage, but if you shot above their "feet" where their head would be if you saw them standing vertically, it would damage them/kill them.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo Photography
Ah, I enjoy messing with effects. I never was good at it, until now.

Click for full length and better quality.

Click for full length and better quality.

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xxpenguinxx
- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Halo Photography
We need a curious smiley face.
-
or
You people are so demanding.
>_> I always forget about the wonder smilie.
Hmm:

In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo Photography
I liked it until you showed the weapon model.
And the contrast between the level and the sky is not good. Edit them lightmaps bruh.
And the contrast between the level and the sky is not good. Edit them lightmaps bruh.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo Photography
That is the FAMAS.NotZachary82 wrote:I liked it until you showed the weapon model.
Yeah, I'm changing that now.NotZachary82 wrote:... the contrast between the level and the sky is not good. Edit them lightmaps bruh.
EDIT: Okay, I changed some lightmap stuff and also changed the fog a little.



Last edited by Click16 on Thu Sep 03, 2009 12:48 am, edited 1 time in total.




