
Halo 2 Photography
- Click16
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Re: Halo 2 Photography
Yeah I know it sucks, I just wanted to see what a simple texture would look like on it instead of a clay shader. The UV Unwrap that I am making now is much more advanced.

- NotZachary82
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Re: Halo 2 Photography
Started working on some scope masks.

FRG scope based off of Halo 3.

FRG scope based off of Halo 3.
- Click16
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- NotZachary82
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Re: Halo 2 Photography
Fuel Rod Gun? Eh? Eh?
- Click16
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- CaptainPoopface
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Re: Halo Photography
CaptainPoopface wrote:
"You can have my Ducky when you pry it off my cold, dead body."
Project Ducky is resurrected! I will need someone to help me test SLC in the next week or two. If it goes well, I might make it into a map pack.
- troymac1ure
- Keeper of Entity
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Re: Halo 2 Photography
I'm always available for SLC.
ah, project ducky...

- troymac1ure
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- Click16
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- rentreg
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Re: Halo 2 Photography
Wrong Thread - C
[code]http://i277.photobucket.com/albums/kk50 ... etpack.png
http://i39.tinypic.com/esiw3t.jpg[/code]
[code]http://i277.photobucket.com/albums/kk50 ... etpack.png
http://i39.tinypic.com/esiw3t.jpg[/code]
Most users ever online was 152 on March 16th, 2012, 7:02 am
what happened on March 16th, 2012 at 7:02 am? 0_o
what happened on March 16th, 2012 at 7:02 am? 0_o
- JacksonCougar
- Huurcat
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- rentreg
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Re: Halo 2 Photography
didnt think so
Most users ever online was 152 on March 16th, 2012, 7:02 am
what happened on March 16th, 2012 at 7:02 am? 0_o
what happened on March 16th, 2012 at 7:02 am? 0_o
- JacksonCougar
- Huurcat
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- rentreg
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Re: Halo 2 Photography
i included the picture so that people with no idea will have an idea of what i am actually modeling.
Most users ever online was 152 on March 16th, 2012, 7:02 am
what happened on March 16th, 2012 at 7:02 am? 0_o
what happened on March 16th, 2012 at 7:02 am? 0_o
- XZodia
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Re: Halo 2 Photography
Yea, but this is the Halo 2 Photography thread...
- Gary
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Re: Halo 2 Photography
Halo 2 Photography = Photos of Halo 2
Halo 2 Modeling and Rendering Thread = Models and Renders of content to be imported into Halo2.(which was the main point of your post)
Halo 2 Modeling and Rendering Thread = Models and Renders of content to be imported into Halo2.(which was the main point of your post)
- rentreg
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Re: Halo 2 Photography
i dont understand.. go through all 63 pages. you will find many renders from a few of our greatest modeling artists. why is my first render being taken off?
i believe reach qualifies as a 'halo game'Aumaan Anubis wrote:Post any pictures from any of the Halo games. If the picture is not yours, please give credit to the rightful owner of the image.
Most users ever online was 152 on March 16th, 2012, 7:02 am
what happened on March 16th, 2012 at 7:02 am? 0_o
what happened on March 16th, 2012 at 7:02 am? 0_o
- Gary
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Re: Halo 2 Photography
Half way through, we started the other thread. Until then, we posted renders and models in here.
I assume pictures here are supposed to be in-game, or a picture that does not fit in any other thread.
I assume pictures here are supposed to be in-game, or a picture that does not fit in any other thread.
- Aumaan Anubis
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Re: Halo 2 Photography
When did that happen...?xzodia wrote:Yea, but this is the Halo 2 Photography thread...
'2' was not included in the original topic.
- JacksonCougar
- Huurcat
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- Aumaan Anubis
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Re: Halo 2 Photography
Well I don't remember agreeing to that.
- JacksonCougar
- Huurcat
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- Gary
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Re: Halo 2 Photography
This.JacksonCougar wrote:It was a majority decision. Probably.
Also, Cougar's vote is worth that of three people.
Last edited by Gary on Fri Jun 04, 2010 12:45 am, edited 1 time in total.
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Re: Halo 2 Photography

So playing Halo: Reach Beta kinda inspired me.
I was able to create a projectile and trigger that allowed me to create the detonation trigger lock effect that the grenade launcher has in Reach.
the projectile its self has a 5 second life span but if you hold the trigger after, you can choose to explode it a anytime between you shoot and it detonates.


What I did was, I used 2 triggers, and 2 barrels. One trigger shoots the grenade and the other charges immediately after the 1st trigger throws a projectile, as soon as you let up on the trigger you overcharge shoot and invisible projectile with a jpt! that kills the grenade, the health of the grenade and the damage of the jpt! are set extremely low so that it doesn't hurt anything else.