Halo 2 Photography

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DoorM4n
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Re: Halo 2 Photography

Post by DoorM4n »

hahaha, easier than pie to figure that out :XD:
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DemonicSandwich
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Re: Halo 2 Photography

Post by DemonicSandwich »

I hope you remove the barriers. They are sbsp scenery btw. Named something like banshee_barrier or whatever.
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

Heres the the thing, ive been trying to decide, about that.

Either i, option A: open it up and create a death zone.
option B: open it and allow gameplay under the water and creat some energy drain zone, "Hergers idea".
with option A and B ill build a bridge across.
option C: leave it closed and everyone will use the passage behind the structure as planed.
EDIT: C is less work and less room for errors, the jouney from one side to the other is worth thr travel, and so vehis shall be placed.

Tested it playing "run forest run" it was fun but trees got in the way.

Tested playing snipers, it was epic fun, but playing swat was good too.
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Click16
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Re: Halo 2 Photography

Post by Click16 »

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mhm?
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DarkShallFall
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Re: Halo 2 Photography

Post by DarkShallFall »

Did you put anymore work into it after I textured half the damn thing?
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NotZachary82
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Re: Halo 2 Photography

Post by NotZachary82 »

It looks like the 3volved AR.

Displeasing.
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Click16
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Re: Halo 2 Photography

Post by Click16 »

Darkshallfall wrote:Did you put anymore work into it after I textured half the damn thing?
Been doing shit all weekend. I didn't get time to work on it.

And you didn't do half. you just highlighted some spots, and erased others.
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DarkShallFall
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Re: Halo 2 Photography

Post by DarkShallFall »

Click16 wrote:
Darkshallfall wrote:Did you put anymore work into it after I textured half the damn thing?
Been doing shit all weekend. I didn't get time to work on it.

And you didn't do half. you just highlighted some spots, and erased others.
Lol which was half compared to the shit you did.
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neodos
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Re: Halo 2 Photography

Post by neodos »

You trolls.
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

Random model #147 So i was going thru some of my models ive made, and realized this one is simelar to a reach map,
and would be really easy to add collision to.
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

Lost
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New
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Last edited by Ogrish on Fri Dec 17, 2010 4:18 pm, edited 1 time in total.
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Gary
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Re: Halo 2 Photography

Post by Gary »

Looks good, but you can't throw just one shadow mapped light in there?
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DoorM4n
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Re: Halo 2 Photography

Post by DoorM4n »

OMG Nice work! I wanna play it!!
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

The pics are of 3 different maps, im assuming you guys are posting about the 2nd or 3rd.

Im still working on the last pic, theres not enough visual stimuli for me to release it yet, and i havnt done the collision yet.
The 2nd pic "Coastal Hwy remake from H3-ODST" is playable, but the map is all that new, all weapons, vehis, bipds are stock.

The first pic still needs much work.

Heres a slidshow of some of my work, if you can sit threw it all you deserve a cookie.
http://s123.photobucket.com/albums/o291 ... =slideshow
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Re: Halo 2 Photography

Post by xxpenguinxx »

Super Chief? And is that a PSG1 in the gloomy warlock map?
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

Lol, on super chief, and yes it was supposed to be the PSG1 but i never got the snds in or the firing time right.
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Gary
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Re: Halo 2 Photography

Post by Gary »

Hey, something that would be nice is to add shadows to the scene, make a projective light that doesn't have the "No Shadows" flag checked.

Overall looks cool.
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

lightside
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darkside
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while taking pics i was swarmed by giant bats
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I might try the light thing, I still have to make a red side and blue side anyway.
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Gary
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Re: Halo 2 Photography

Post by Gary »

Haha, that's pretty cool.
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Ogrish
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Re: Halo 2 Photography

Post by Ogrish »

This map is too quite, for all thats going on, i need some background explosion noise.
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DoorM4n
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Re: Halo 2 Photography

Post by DoorM4n »

hahaha, that looks awesome!
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Grimdoomer
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Re: Halo 2 Photography

Post by Grimdoomer »

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Anyone care to guess how I dun do this her?
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XZodia
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Re: Halo 2 Photography

Post by XZodia »

Transfer with entity? =P jk

That's awesome man.
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Grimdoomer
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Re: Halo 2 Photography

Post by Grimdoomer »

Thanks! Another feature down, another list of things to fix. Guess I better get busy and stop fucking around heh.
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NotZachary82
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Re: Halo 2 Photography

Post by NotZachary82 »

idgi

It's tag transferring, right?/awake
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