[Mod][App] Onyx - Halo 2 Map Builder

This is dedicated to all the mods the community wants to share!
Patches only people. No Map files.
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DemonicSandwich
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DemonicSandwich »

OwnZ joO wrote:From what I remember Entity's fix slc doens't use the plugins at all, so that shouldn't have anything to do with it. I could be mistaken though.
Seems plausible as it has many Raw based reflexives hardcoded, but in this case it's unlikely since you can fix a map with one plugin, and break it with another.
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socrates
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by socrates »

[TT] wrote:Yay system link while doing map edits in real time. Anyone up to show me a tutorial later on this saterday lol.
Onyx editng + system link = editor's xbox freezing, cannot load game state over system link..
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OwnZ joO
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by OwnZ joO »

DemonicSandwich wrote:
OwnZ joO wrote:From what I remember Entity's fix slc doens't use the plugins at all, so that shouldn't have anything to do with it. I could be mistaken though.
Seems plausible as it has many Raw based reflexives hardcoded, but in this case it's unlikely since you can fix a map with one plugin, and break it with another.
I just looked at the code and it does use plugins, I remembered wrong.
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neodos
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by neodos »

Should release source :)
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DemonicSandwich »

neodos wrote:Should release source :)
It's unlikely the source will ever be posted. Dark quit modding and wiped his hard drive about a week ago in favor of moving on with his life.

I'm sure if you really need to the code you could probably just put it through a reflector.
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Grimdoomer
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Grimdoomer »

It pokes like 6 values, if you really need to run it through reflector to figure out the code for it, then you have no bussiness with the code in the first place.
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OwnZ joO
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by OwnZ joO »

I am in favor of GPLing(or other open source licensing) software when it comes to modding, it would really have benefited the community if people had done that, that way any derivative works would also have have the source released. But like grim said, it shouldn't be too hard to replicate this if somebody needs it.
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Gary »

I saw the link was broken and that Ogrish uploaded the Beta0.1 to sendspace, so I am going ahead and uploading it to this server.
Application.rar
Onyx Beta 0.1
(1.07 MiB) Downloaded 680 times
If there is a newer one, go ahead and upload it.
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DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DoorM4n »

What is the better map here? Onyx Map from this thread or the Onyx map from the thread in the Halo 2 Mods section? Anyhow, the link on the front page doesn't work, so I can't download the Onyx map that is included. Are the two I described the same anyway?
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Ogrish
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by Ogrish »

The origanal Onyx map is made from Gemini, it has 50 collision box's in pallet, and 110 spawns, working death zone and more room to work in.

The New Onyx map is built from Dune, it has more chunks in pallets, it has 3 types of weather and 4 skys built in.
(Ive had problems with building in more assets into this map).
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DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DoorM4n »

OH okay, badass man! So the Dune map is a bit more faulty then? Nonetheless, would somebody beable to upload the gemini version here? The download link is broken.
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DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder

Post by DoorM4n »

Thanks! I just downloaded it.
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