Seems plausible as it has many Raw based reflexives hardcoded, but in this case it's unlikely since you can fix a map with one plugin, and break it with another.OwnZ joO wrote:From what I remember Entity's fix slc doens't use the plugins at all, so that shouldn't have anything to do with it. I could be mistaken though.
[Mod][App] Onyx - Halo 2 Map Builder
- DemonicSandwich
- Trollwich
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Re: [Mod][App] Onyx - Halo 2 Map Builder
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
- socrates
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Re: [Mod][App] Onyx - Halo 2 Map Builder
Onyx editng + system link = editor's xbox freezing, cannot load game state over system link..[TT] wrote:Yay system link while doing map edits in real time. Anyone up to show me a tutorial later on this saterday lol.
- OwnZ joO
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Re: [Mod][App] Onyx - Halo 2 Map Builder
I just looked at the code and it does use plugins, I remembered wrong.DemonicSandwich wrote:Seems plausible as it has many Raw based reflexives hardcoded, but in this case it's unlikely since you can fix a map with one plugin, and break it with another.OwnZ joO wrote:From what I remember Entity's fix slc doens't use the plugins at all, so that shouldn't have anything to do with it. I could be mistaken though.
- neodos
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Re: [Mod][App] Onyx - Halo 2 Map Builder
Should release source
- DemonicSandwich
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Re: [Mod][App] Onyx - Halo 2 Map Builder
It's unlikely the source will ever be posted. Dark quit modding and wiped his hard drive about a week ago in favor of moving on with his life.neodos wrote:Should release source
I'm sure if you really need to the code you could probably just put it through a reflector.
Model Customization Pt.01|Model Customization Pt.02|Bipd Attachments|True Marker Rotations
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
"I'm the h4x man! Skibby Dibby Dib YoDahDubDub, YoDahDubDub"
- Grimdoomer
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Re: [Mod][App] Onyx - Halo 2 Map Builder
It pokes like 6 values, if you really need to run it through reflector to figure out the code for it, then you have no bussiness with the code in the first place.
Don't snort the magic, we need it for the network.
- OwnZ joO
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Re: [Mod][App] Onyx - Halo 2 Map Builder
I am in favor of GPLing(or other open source licensing) software when it comes to modding, it would really have benefited the community if people had done that, that way any derivative works would also have have the source released. But like grim said, it shouldn't be too hard to replicate this if somebody needs it.
- Gary
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Re: [Mod][App] Onyx - Halo 2 Map Builder
I saw the link was broken and that Ogrish uploaded the Beta0.1 to sendspace, so I am going ahead and uploading it to this server.
If there is a newer one, go ahead and upload it.
If there is a newer one, go ahead and upload it.
- DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder
What is the better map here? Onyx Map from this thread or the Onyx map from the thread in the Halo 2 Mods section? Anyhow, the link on the front page doesn't work, so I can't download the Onyx map that is included. Are the two I described the same anyway?
- Ogrish
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Re: [Mod][App] Onyx - Halo 2 Map Builder
The origanal Onyx map is made from Gemini, it has 50 collision box's in pallet, and 110 spawns, working death zone and more room to work in.
The New Onyx map is built from Dune, it has more chunks in pallets, it has 3 types of weather and 4 skys built in.
(Ive had problems with building in more assets into this map).
The New Onyx map is built from Dune, it has more chunks in pallets, it has 3 types of weather and 4 skys built in.
(Ive had problems with building in more assets into this map).
- DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder
OH okay, badass man! So the Dune map is a bit more faulty then? Nonetheless, would somebody beable to upload the gemini version here? The download link is broken.
- Ogrish
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- DoorM4n
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Re: [Mod][App] Onyx - Halo 2 Map Builder
Thanks! I just downloaded it.