PHMO and COLL: Stretching/Resizing parallelepipedals
- Yamagushi
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
Just tried it all, once you actually read through it and learn from this tutorial it actually is a LOT easier than it looks. At first I looked at this and was like wow.. Im never gonna get this... But in reality took me about 20 mins to completely understand everything. Great Tutorial Neodos!
- neodos
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
Yay thank you, see when you try you can do it!
If you only read you'll think it's hard, you need to really ytry open up entity ur meta editor and follow the steps, also think a bit to undertsand =p
If you only read you'll think it's hard, you need to really ytry open up entity ur meta editor and follow the steps, also think a bit to undertsand =p
- NotZachary82
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
BTW, you're spelling error needs to be fixed.
- neodos
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
STFU noob.NotZachary82 wrote:BTW, you're spelling error needs to be fixed.
Edit (2014): wow I was very angry at that age
Last edited by neodos on Mon Aug 11, 2014 7:26 pm, edited 1 time in total.
- Gary
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
LOL,neodos wrote:STFU noob.NotZachary82 wrote:BTW, you're spelling error needs to be fixed.
Also couldn't we look into halo1's [coll]'s?
they have custom [coll]s for halo1 and importers,
Or does H1PC use a diff type of coll... because its older...and not the same game...
- neodos
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
Yeah sorry it pisses me off when people complain about the typing errors because they aren't able to do what the tut explain or they just come to read an not to mod
now yes that's a good idea to look at h1 coll editors, first i need to see if there are free sources codes for that tools...
Thanks for the idea =P
now yes that's a good idea to look at h1 coll editors, first i need to see if there are free sources codes for that tools...
Thanks for the idea =P
- Gary
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
i dont mind, the other site i goto, they cuss all the time, if you dont show your stand up for your self, people will screw with you...neodos wrote:Yeah sorry it pisses me off when people complain about the typing errors because they aren't able to do what the tut explain or they just come to read an not to mod
now yes that's a good idea to look at h1 coll editors, first i need to see if there are free sources codes for that tools...
Thanks for the idea =P
And i wish there was more that halo1 had in common with h2x, like custom BSPs
- OwnZ joO
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
It's not that halo allows for custom bsps more than h2x, it's that people have figured out how to port from the Custom Edition maps to halo and nobody has figured out or publicly released a way to port H2V Custom Edition maps to h2x.gjsdeath wrote:i dont mind, the other site i goto, they cuss all the time, if you dont show your stand up for your self, people will screw with you...neodos wrote:Yeah sorry it pisses me off when people complain about the typing errors because they aren't able to do what the tut explain or they just come to read an not to mod
now yes that's a good idea to look at h1 coll editors, first i need to see if there are free sources codes for that tools...
Thanks for the idea =P
And i wish there was more that halo1 had in common with h2x, like custom BSPs
- Yamagushi
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
Considering English is Neodos's Third language, I think you can manage fine with the typos...NotZachary82 wrote:BTW, you're spelling error needs to be fixed.
- NotZachary82
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
that wasn't supposed to be a rude comment in the least.
fine.
>_> i forget neodos's first language wasn't English.
fine.
>_> i forget neodos's first language wasn't English.
- bumlove
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Re: PHMO and COLL: Stretching/Resizing parallelepipedals
wow needos good job, I had understood the first vert part but never grasped the planes part, until now, my modding intrest went off abit I got into maxpayne2 then I killed my motherboard (I is the dumbass) this has my intrest again (time to start reading again)