Gjsdeath wrote:Doesn't it have some different kind of light/model rendering?
Also, you got to get it on PartnerNet right? And for that you need a Dev Xbox.
Can't you play that single player demo, that was at E3? It looked cool.
No.
Gjsdeath wrote:Agreed, Grim rar up' the whole H2B dir and send it to us over AIM

Kiss my ass NO ONE IS GETTING IT RAWR.
Doom wrote:Grimdoomer wrote:By default all the menu options are blocked. So even if you did obtain a copy, you wouldn't be able to play it. I'll mess around with it some more later and post some more pics.
Only some are blocked, but others you can't access them unless you've got a console that's able to connect to LIVE and is capable of playing the disc, and No, modded 360's don't work to those that are thinking that

. You can however customize a character and mess around with emblems and stuff, lots of emblems and other tinker bits that didn't make retail.
One can only load the menu and poke around with it unless you've got a hacked XBE, It's useless to the general public.
Because it's the picture thread, I guess I should post pictures :/.
Image
One of the Emblems that didn't make the final build of H2, Was actually pretty slick, I liked it a lot.
Another Image
The Main Menu of the H2B, It's actually a lot nicer then the Retail H2 MM IMO, It's got some awesome transitions and effects compared to retail. Simple, but beautiful layout too.
The map structures are also totaly different then H2 Retail, If anything, they are a lot like the Halo 1 map's. Simply changing the way entity read's the index's should allow one to open the map's in it though, otherwise entity will just error on the spot.
Otherwise, thanks for the welcome from everyone that know's and remembers me ;P, I could have sworn I registered here when this place first started though, maybe my account got deleted or something.
-Doom
The map structure is exactly the same with the exception of the FileTable, Crazy, and Ugh!. I've been working on the maps because I want to fix some of the broken shit in the beta. The tag structures are different though, but it allows me to add comments in my new White Paper for halo2, so people can see how the maps changed. I can already view bitmaps, I just need to make some more plugins and I'll be good
![:] :]](./images/smilies/th_16x16smileyspecialed3ah-1.gif)
But the rendering code is really shitty, a lot of times HUD bitmaps wont render immedietly, and other things.
Also Dark, I spawned the disintigrator? but the game crashed, the wierd part was I swapped the hlmt and proj of the SMG for that of the disintigrator and it loaded, but it didn't seem to shoot anything, or do much at all

Don't snort the magic, we need it for the network.