Halo 2 Photography

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Eaton
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Re: Halo Photography

Post by Eaton »

Gjsdeath wrote: Can't you play that single player demo, that was at E3? It looked cool.
I want to play that! :shock:
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Gary
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Re: Halo Photography

Post by Gary »

Agreed, Grim rar up' the whole H2B dir and send it to us over AIM :l0l:
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Doom
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Re: Halo Photography

Post by Doom »

I don't think anyone would ever just upload it for everyone to download o_o.

I saw and original disc for the thing sell for like $500, No joke, I doubt the files will make their way online anytime soon.

And no, the E3 Mission wasn't included in the beta, this beta was meant to test MP over Xbox Live, nothing else.

-Doom
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Grimdoomer
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Re: Halo Photography

Post by Grimdoomer »

Gjsdeath wrote:Doesn't it have some different kind of light/model rendering?

Also, you got to get it on PartnerNet right? And for that you need a Dev Xbox.

Can't you play that single player demo, that was at E3? It looked cool.
No.
Gjsdeath wrote:Agreed, Grim rar up' the whole H2B dir and send it to us over AIM :l0l:
Kiss my ass NO ONE IS GETTING IT RAWR.
Doom wrote:
Grimdoomer wrote:By default all the menu options are blocked. So even if you did obtain a copy, you wouldn't be able to play it. I'll mess around with it some more later and post some more pics.
Only some are blocked, but others you can't access them unless you've got a console that's able to connect to LIVE and is capable of playing the disc, and No, modded 360's don't work to those that are thinking that :P. You can however customize a character and mess around with emblems and stuff, lots of emblems and other tinker bits that didn't make retail.

One can only load the menu and poke around with it unless you've got a hacked XBE, It's useless to the general public.

Because it's the picture thread, I guess I should post pictures :/.

Image

One of the Emblems that didn't make the final build of H2, Was actually pretty slick, I liked it a lot.

Another Image

The Main Menu of the H2B, It's actually a lot nicer then the Retail H2 MM IMO, It's got some awesome transitions and effects compared to retail. Simple, but beautiful layout too.

The map structures are also totaly different then H2 Retail, If anything, they are a lot like the Halo 1 map's. Simply changing the way entity read's the index's should allow one to open the map's in it though, otherwise entity will just error on the spot.

Otherwise, thanks for the welcome from everyone that know's and remembers me ;P, I could have sworn I registered here when this place first started though, maybe my account got deleted or something.

-Doom
The map structure is exactly the same with the exception of the FileTable, Crazy, and Ugh!. I've been working on the maps because I want to fix some of the broken shit in the beta. The tag structures are different though, but it allows me to add comments in my new White Paper for halo2, so people can see how the maps changed. I can already view bitmaps, I just need to make some more plugins and I'll be good :] But the rendering code is really shitty, a lot of times HUD bitmaps wont render immedietly, and other things.

Also Dark, I spawned the disintigrator? but the game crashed, the wierd part was I swapped the hlmt and proj of the SMG for that of the disintigrator and it loaded, but it didn't seem to shoot anything, or do much at all :?
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Click16
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Re: Halo Photography

Post by Click16 »

Disintigrator? Wow! One of the most creative weapon names I've ever heard. :roll: [/sarcasm]
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DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

Image
Falcon whats good.
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Eaton
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Re: Halo Photography

Post by Eaton »

Needs a UV map. :wink:
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XZodia
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Re: Halo Photography

Post by XZodia »

needs more retail =P
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JacksonCougar wrote:I find you usually have great ideas.
JacksonCougar wrote:Ah fuck. Why must you always be right? Why.
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Grimdoomer
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Re: Halo Photography

Post by Grimdoomer »

Yea and less leakage <_<
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DarkShallFall
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Re: Halo Photography

Post by DarkShallFall »

Grimdoomer wrote:Yea and less leakage <_<
I didn't leak anything. It was a misunderstanding between communication and it is contained..

Not like how the beta got leaked lol.
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Grimdoomer
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Re: Halo Photography

Post by Grimdoomer »

Darkshallfall wrote:
Grimdoomer wrote:Yea and less leakage <_<
I didn't leak anything. It was a misunderstanding between communication and it is contained..

Not like how the beta got leaked lol.
Yea I know that was stupid, but the reason it spread was because some kid named Chris on assembler forums. Hes been trading it for shit.
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Doom
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Re: Halo Photography

Post by Doom »

omg flop.

darkwtf, y u jus go nd du that guy? dlt it nao.

That's supposed to be secrhetz guize, dun lewk.

-Doom
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neodos
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Re: Halo Photography

Post by neodos »

OMG Dark stop leaking, bungie doesn't want us to see this, you disapointed all the community and bungie, this is a shame for halo modding scene omg!!

:roll:


Seriously, you see nothing's wrong about it when you want, :p

Who cares about a crap ship design model...
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Lame! you guys act like you got a piece of the holly grail, thay dont care about this shit, it dont even play. They dont care about halo2 either, Its all about Halo 3 now, and the new expansions.

The only thing that makes this rare, is the non distrobuttion. or lack of sharing.

And the fact that its crap, nobudy but a few ppl here want it.
From what ive seen theres some emblems and about 6 models that arnt in the retail.

The only thing that makes this interesting is that most of these guys never seen it.
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Doom
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Re: Halo Photography

Post by Doom »

There is a lot more then just 6 random models and a few emblems, But don't worry, that's a typical reaction.

-Doom
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DemonicSandwich
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Re: Halo Photography

Post by DemonicSandwich »

:hmm:

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Grimdoomer
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Re: Halo Photography

Post by Grimdoomer »

Lol Demonic.
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OwnZ joO
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Re: Halo Photography

Post by OwnZ joO »

You do some cool stuff man.
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Ogrish
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Re: Halo Photography

Post by Ogrish »

Attention all K-mart shoppers we have a blue...eer...red light special on isle 5 Trains and eccessories.
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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

I finally had some time to continue with my annoying adventure of HUD testing. I got the shield/health setup almost to perfection. 99% done (health bitmap has an alpha edit that I don't remember ever making; it's on the last health block).

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I also messed with custom ammo meters. I got it to where I could make a bitmap for any weapon of any magazine capacity.

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Eaton
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Re: Halo Photography

Post by Eaton »

Wow Zac, nice! :shock:
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Grimdoomer
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Re: Halo Photography

Post by Grimdoomer »

Neat!
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Zieon Eslador
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Re: Halo Photography

Post by Zieon Eslador »

Awesome, but isn't it seven bars in Halo? Not that you should change it. :wink:
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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NotZachary82
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Re: Halo Photography

Post by NotZachary82 »

Zieon Eslador wrote:Awesome, but isn't it seven bars in Halo?
It's eight bars in Halo 1, mine has 6. ... Mine's always had 6. =/
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Zieon Eslador
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Re: Halo Photography

Post by Zieon Eslador »

NotZachary82 wrote:
Zieon Eslador wrote:Awesome, but isn't it seven bars in Halo?
It's eight bars in Halo 1, mine has 6. ... Mine's always had 6. =/
Ohh yea, I remember that. I kept asking you to change it to seven every five minutes. :)

So how far are you on the missile pod or did you just use that as an example...
Zieon Eslador (1:23:09 AM): I haven't seen Watchmen, but I plan to eventually...
NotZachary (1:23:15 AM): it has nukes, random things happening, and retards screaming
NotZachary (1:23:19 AM): kinda like MW2
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