
Halo 2 Photography
- DrXThirst
- Posts: 98
- Joined: Fri Jan 04, 2008 9:40 pm
Re: Halo 2 Photography
You should most definitely release them. I would break out my old Xbox just to play it. 

- Ogrish
- Posts: 1512
- Joined: Wed Dec 12, 2007 2:56 am
Re: Halo 2 Photography
Is it a obsticle course 

- XZodia
- Staff
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Re: Halo 2 Photography
its a Mirror's Edge style mod
-
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Re: Halo 2 Photography
Yea dude, I know you would enjoy this.DrXThirst wrote:You should most definitely release them. I would break out my old Xbox just to play it.
- DoorM4n
- Posts: 2154
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- Location: Houston
Re: Halo 2 Photography
Ogrish that is fucking hilarious! I love that!
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- Posts: 1974
- Joined: Sun Jan 27, 2008 4:50 am
Re: Halo 2 Photography
Old memories... I made this almost 3 years ago.


In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- Aumaan Anubis
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- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo 2 Photography



Elite Ranger ranks. Lul the specularity doesn't match the armor color. Heh.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo 2 Photography
What Color fog should I use?
This is the most recent, up-to-date map.

This pic was taken today at like 1:40 AM.
This is the most recent, up-to-date map.

This pic was taken today at like 1:40 AM.

- troymac1ure
- Keeper of Entity
- Posts: 1282
- Joined: Sat Aug 09, 2008 4:16 am
- Location: British Columbia, Canada, eh
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Re: Halo 2 Photography
It's looking good.
For a bit of a change of gameplay, here's a couple ideas. Take 'em or leave 'em:
For a bit of a change of gameplay, here's a couple ideas. Take 'em or leave 'em:
- current teleporters replaced by man-cannons
add a 'watch tower' just out from each base, with 2-way teleporter link to main base- This can be used a a first defense, but if it's overtaken, allows access to main base for objective games
- Could be attached to the watch tower and encircle the main base.
- DrXThirst
- Posts: 98
- Joined: Fri Jan 04, 2008 9:40 pm
Re: Halo 2 Photography
Of those, I think the man-cannons and the tree-top walkways would be enjoyable and would still allow for equal gameplay.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo 2 Photography
I made a tree house too!DrXThirst wrote:Of those, I think the man-cannons and the tree-top walkways would be enjoyable and would still allow for equal gameplay.


- troymac1ure
- Keeper of Entity
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Re: Halo 2 Photography
I was kinda thinking of either an actual tower or a treetop "base" as the watchtower idea. Glad to hear it's coming along! I'll be watching this one.
Also, if Entity isn't doing something you need, let me know and I'll see what I can do. Right now I'm playing with 3DSMax trying to learn about bones and file formats
Also, if Entity isn't doing something you need, let me know and I'll see what I can do. Right now I'm playing with 3DSMax trying to learn about bones and file formats

- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo 2 Photography




I reskinned the drone to look like it's Halo 3 counterpart. It has an entirely new bump map as well as a new shader that's set up to have the diffuse change colors (hence the white color by default). Unfortunately the drone biped didn't like the color permutations added to it and it froze the game when spawned.

- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo 2 Photography
Got my Assault Rifle in game. The Ones and Tens shader doesn't show, but if I replace it with any other shader it shows... I don't know what's wrong...
Third Person:

First Person:

And no lag in-game.
Third Person:

First Person:

And no lag in-game.

- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo 2 Photography
Click, it's really small.
- Click16
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- Location: United States
- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo 2 Photography
Perhaps it's just the level that the player holds the weapon in Halo 2. Eh.
Send it when ready.
Send it when ready.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
Re: Halo 2 Photography
No, I think I am just going to skin it myself. DarkShallFall has been teaching me different modeling and photoshopping methods and I am going to put them to the test. BTW I wouldn't have been able to make this model without his help. So special thanks to DarkShallFall.

- NotZachary82
- Posts: 1846
- Joined: Thu Dec 20, 2007 8:39 pm
Re: Halo 2 Photography
Well good because I didn't have time anyway.
Hmph.
Hmph.
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States
- Click16
- Posts: 1941
- Joined: Mon Dec 31, 2007 4:36 am
- Location: United States