
Halo 2 Photography
- DoorM4n
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- DemonicSandwich
- Trollwich
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Re: Halo 2 Photography
I hope you remove the barriers. They are sbsp scenery btw. Named something like banshee_barrier or whatever.
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- Ogrish
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Re: Halo 2 Photography
Heres the the thing, ive been trying to decide, about that.
Either i, option A: open it up and create a death zone.
option B: open it and allow gameplay under the water and creat some energy drain zone, "Hergers idea".
with option A and B ill build a bridge across.
option C: leave it closed and everyone will use the passage behind the structure as planed.
EDIT: C is less work and less room for errors, the jouney from one side to the other is worth thr travel, and so vehis shall be placed.
Tested it playing "run forest run" it was fun but trees got in the way.
Tested playing snipers, it was epic fun, but playing swat was good too.
Either i, option A: open it up and create a death zone.
option B: open it and allow gameplay under the water and creat some energy drain zone, "Hergers idea".
with option A and B ill build a bridge across.
option C: leave it closed and everyone will use the passage behind the structure as planed.
EDIT: C is less work and less room for errors, the jouney from one side to the other is worth thr travel, and so vehis shall be placed.
Tested it playing "run forest run" it was fun but trees got in the way.
Tested playing snipers, it was epic fun, but playing swat was good too.
- Click16
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Re: Halo 2 Photography
Did you put anymore work into it after I textured half the damn thing?
- NotZachary82
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Re: Halo 2 Photography
It looks like the 3volved AR.
Displeasing.
Displeasing.
- Click16
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Re: Halo 2 Photography
Been doing shit all weekend. I didn't get time to work on it.Darkshallfall wrote:Did you put anymore work into it after I textured half the damn thing?
And you didn't do half. you just highlighted some spots, and erased others.

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Re: Halo 2 Photography
Lol which was half compared to the shit you did.Click16 wrote:Been doing shit all weekend. I didn't get time to work on it.Darkshallfall wrote:Did you put anymore work into it after I textured half the damn thing?
And you didn't do half. you just highlighted some spots, and erased others.
- Ogrish
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Re: Halo 2 Photography
Random model #147 So i was going thru some of my models ive made, and realized this one is simelar to a reach map,
and would be really easy to add collision to.



and would be really easy to add collision to.



- Ogrish
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Re: Halo 2 Photography
Lost


New



New

Last edited by Ogrish on Fri Dec 17, 2010 4:18 pm, edited 1 time in total.
- Gary
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Re: Halo 2 Photography
Looks good, but you can't throw just one shadow mapped light in there?
- DoorM4n
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- Ogrish
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Re: Halo 2 Photography
The pics are of 3 different maps, im assuming you guys are posting about the 2nd or 3rd.
Im still working on the last pic, theres not enough visual stimuli for me to release it yet, and i havnt done the collision yet.
The 2nd pic "Coastal Hwy remake from H3-ODST" is playable, but the map is all that new, all weapons, vehis, bipds are stock.
The first pic still needs much work.
Heres a slidshow of some of my work, if you can sit threw it all you deserve a cookie.
http://s123.photobucket.com/albums/o291 ... =slideshow
Im still working on the last pic, theres not enough visual stimuli for me to release it yet, and i havnt done the collision yet.
The 2nd pic "Coastal Hwy remake from H3-ODST" is playable, but the map is all that new, all weapons, vehis, bipds are stock.
The first pic still needs much work.
Heres a slidshow of some of my work, if you can sit threw it all you deserve a cookie.
http://s123.photobucket.com/albums/o291 ... =slideshow
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Re: Halo 2 Photography
Super Chief? And is that a PSG1 in the gloomy warlock map?
In Soviet Russia, DS touches you. Say it again and I'll do more than touch. ~DS -Oh babyDemonicSandwich wrote:See that? You see that how it is highlighted down here but it's not highlighted right there? Ah, I guess that's what I get for pirating it.
A cat was licking itself to the sound of potato chips.
- Ogrish
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Re: Halo 2 Photography
Lol, on super chief, and yes it was supposed to be the PSG1 but i never got the snds in or the firing time right.
- Gary
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Re: Halo 2 Photography
Hey, something that would be nice is to add shadows to the scene, make a projective light that doesn't have the "No Shadows" flag checked.
Overall looks cool.
Overall looks cool.
- Ogrish
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Re: Halo 2 Photography
lightside

darkside

while taking pics i was swarmed by giant bats

I might try the light thing, I still have to make a red side and blue side anyway.

darkside

while taking pics i was swarmed by giant bats

I might try the light thing, I still have to make a red side and blue side anyway.
- Gary
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- Ogrish
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Re: Halo 2 Photography
This map is too quite, for all thats going on, i need some background explosion noise.
- DoorM4n
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- Grimdoomer
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Re: Halo 2 Photography

Anyone care to guess how I dun do this her?
Don't snort the magic, we need it for the network.
- XZodia
- Staff
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Re: Halo 2 Photography
Transfer with entity? =P jk
That's awesome man.
That's awesome man.
- Grimdoomer
- Admin
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Re: Halo 2 Photography
Thanks! Another feature down, another list of things to fix. Guess I better get busy and stop fucking around heh.
Don't snort the magic, we need it for the network.
- NotZachary82
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Re: Halo 2 Photography
idgi
It's tag transferring, right?/awake
It's tag transferring, right?/awake